Translations:Main Page/1347/en

When a game does support battery-based in-game saving, however, an in-game save file is generated for it the first time it attempts to save data, with the extension of this file depending on the system the game is for. A table containing the corresponding in-game save file extension for each officially emulated system with in-game save file support, as well as the storage locations of these files and the third-party emulators compatible with them, is listed below. Transferring an in-game save file onto or off of the FunKey S is done by simply moving the file in question into or out of the folder in which in-game saves are stored for that game's system; usually the same folder as the game itself. Note that PlayStation MCD files, placed in the memcards folder within the PlayStation folder of the FunKey S, should be named card#.mcd, with the hashtag symbol replaced by the first number starting from one that isn't already used by an existing MCD file.