Translations:Main Page/1337/en

Via the use of KEY files, the inputs of all systems and games emulated by the FunKey S can be remapped by the user. This includes system shortcut inputs, some of which users may wish to relocate or disable should they not be commonly used or interfere with gameplay. When a KEY file is used, it modifies the inputs set by the system's default input mapping file, available for download here. This file defines via the use of the MAP function which shortcut (such as brightness up) or input (such as KEY_R) is associated with which button (such as START) or button combination (such as FN+UP). As all inputs are already predefined by this file, only inputs being modified should be included in KEY files.