Translations:List of recommended ROM hacks/24/en

This section lists game patches that adjust the saturation of color palettes. As initial Game Boy Advance games were developed with the original, non-backlit Game Boy Advance in mind, many of them had their colors oversaturated to improve visibility. With visibility not an issue for the backlit Game Boy Advance SP, game palettes were now brighter than intended, a difference particularly noticeable when comparing games ported from prior systems, such as Super Mario World: Super Mario Advance 2. While most of the following patches decrease saturation for backlit screens such as that of the FunKey S, several instead increase saturation to fix games with overly dark palettes.