FunKey Wiki Suggestion Center/en: Difference between revisions

From The FunKey Wiki
Updating to match new version of source page
(Updating to match new version of source page)
(Updating to match new version of source page)
 
(10 intermediate revisions by the same user not shown)
Line 4:
If you have a suggestion that has not been listed here or wish to discuss your support or opposition to a listed suggestion, you may do so by typing in the text box below and selecting the "New section" button. This will automatically create a new section on this page's talk page, in which you may further specify your suggestion. When you are finished entering the details of your suggestion, select the "Save changes" button below the input field. If you wish to be notified if your suggestion receives a reply, you are encouraged to first log in and subsequently sign your post with <nowiki>~~~~</nowiki>.
 
YouAlternatively, you may also submit FunKey S suggestions to the FunKey STeam via [httpsmailto://www.support@funkey-project.com/forum Forumemail] or the [https://discord.gg/G9kCvjg[FunKey Community Discord serverServer]].
 
<inputbox>
Line 19:
* Be within the realm of reason of the hardware limitations of the FunKey S.
 
All suggestion tables have a status column to indicate the level of progress made on each suggestion. A blank cell indicates no reported progress, a red cell indicates that the suggestion is not currently feasible, an orange cell indicates that the suggestion has not been implemented for a specific reason, a yellow cell indicates that the suggestion is currently in the process of being implemented, a light green cell indicates that the feature has been implemented by a third-party developer, and a dark green cell indicates that the feature has been integrated by the FunKey Team into the [[FunKey -OS]].
 
Note that a suggestion having a blank status cell does not indicate that it can or will be implemented, only that it has been suggested by a FunKey S user. Suggestions that would require the modification of the FunKey S hardware will be listed in the [[#Hardware modification suggestions for future devices|last section]] of this article, sinceas while they cannot be added to the FunKey S, they could be implemented in future devices created by the FunKey Team.
 
== System feature requests ==
Line 57:
|}
 
==== NotFunKey-OS implementedV2.1 ====
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Suggestion !! Benefit(s) !! Status
|-
| <u>OptionAbility to adjustchange buttondefault mappingaspect ratio</u>
| - Reduces the need to adjust settings prior to gameplay
| - Ability to configure button layouts to suit individual preferences
| style="background-color:orangelime" | Implementation difficulties compounded by small screenImplemented
|-
| <u>Commander file explorer</u>
| - Additional functionality
| style="background-color:lime" | Implemented
|}
 
==== FunKey-OS V2.2 ====
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Suggestion !! Benefit(s) !! Status
|-
| <u>Ability to configureadjust FNbutton shortcutsmapping</u>
| - Improves game compatibility and configurability
| style="background-color:lime" | Implemented
|-
| <u>Implements ZIP file support for additional emulators</u>
| - Allows for additional game library compression
| style="background-color:lime" | Implemented
| }
 
==== FunKey-OS V2.3 ====
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Suggestion !! Benefit(s) !! Status
|-
| <u>Ability to changeadd defaultnew aspectRetroFE ratiothemes</u>
| - Additional personalization capabilities
| style="background-color:lime" | Implemented
|-
| <u>Official Sega 32X and Sega CD support</u>
| - Additional functionality
| style="background-color:lime" | Implemented
|}
 
Line 83 ⟶ 113:
| <u>Option to adjust emulation speed settings for certain systems</u>
| - Allows players to speed up gameplay to better suit their preferences
|
|-
| <u>Ability to change default aspect ratio</u>
| - Reduces the need to adjust settings prior to gameplay
|
|-
Line 95 ⟶ 121:
| <u>Ability to swap controller from Port 1 to Port 2 on applicable systems</u>
| - Allows for increased combability with games that support two-player asynchronous multiplayer
|
|}
 
==== FN button settings ====
 
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Suggestion !! Benefit(s) !! Status
|-
| <u>Ability to configure FN shortcuts</u>
| - Allows players to quickly adjust their most used menu settings
|
|-
| <u>Option to disable FN controls</u>
| - Would allow users who do not use the FN functionality to disable it if they find that it interferes with their gameplay experience
|
|-
| <u>Option to toggle Select input</u>
| - Would allow users to either keep the default FN button Select functionality or use FN plus Start as Select
|
|}
Line 120 ⟶ 128:
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Suggestion !! Benefit(s) !! Status
|-
| <u>"Night mode" option for Main Menu of system</u>
| - Can reduce eye strain in dark conditions <br> - Can reduce power use of display outside of gameplay
|
|-
| <u>Option to scale system menu text and UI elements</u>
| - Can make small text easier to see <br> - Provides users with another method of personalizing their system UI
|
|-
| <u>Option to put games in folders</u>
Line 342:
| - A more common connector that would reduce the need to keep several types of cables
|}
 
 
<div class="mobileonly";>
__NOEDITSECTION__
</div>
8,610

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.