List of games with compatibility issues/fr: Difference between revisions

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List of games with compatibility issues/fr
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| Graphical glitches
| Graphical glitches
| {{Flagicon|Japan}}
| {{Flagicon|Japan}}
|}

=== Games with version-specific glitches ===
The following table lists games whose compatibility varies between game releases and/or revisions. To verify that your backup of one of the following games is compatible with the FunKey S, ensure that the CRC32 checksum value of its ROM file matches one of those listed below. To check the CRC32 checksum value of your game backup's ROM file, use [http://emn178.github.io/online-tools/crc32_checksum.html this] utility.
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! rowspan="2"|Game !! rowspan="2"|Article !! rowspan="2"|System !! rowspan="2"|Glitch !! colspan="3"|CRC32 Checksum
|-
! JP
! US
! EU
|-
| Might and Magic III: Isles of Terra
| [[w:Might and Magic III: Isles of Terra|Link]]
| Genesis
| Battery RAM cannot be initialized
| N/A
| 6EF7104A
| N/A
|-
| Mighty Bomb Jack
| [[w:Mighty Bomb Jack|Link]]
| NES
| Severe graphical glitching
| FD064014<br>or<br>B55BFB07
| 73DD920F
| 6F2F7D04
|-
| WarioWare: Twisted!
| [[w:WarioWare: Twisted!|Link]]
| GBA
| Accelerometer replacement patch does not function as intended
| N/A
| CB4E844B
| N/A
|}
|}


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|}
|}


=== Games that temporarily freeze ===
=== Games with other issues ===
The following games freeze during opening video sequences. To fix this, simply close and reopen the FunKey S when this occurs and the videos should continue normally. For ''Vampire Hunter D'', simply press the Start button three times and the game will continue on normally.
The following games have emulation issues by default that do not fit into any of the categories above. Be sure to read the entire issue description of the game(s) of interest to you ensure full compatibility.
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Game !! Article !! System
! Game !! Article !! System !! Description
|-
| Battletoads
| [[w:Battletoads (video game)|Link]]
| NES
| Graphical and/or movement glitches that interfere with gameplay occur if opposing directional buttons are pressed simultaneously during vertical-scrolling levels.
|-
| Elite
| [[w:Elite (video game)|Link]]
| NES
| style="text-align: left"|As the default NES emulator of the FunKey S defaults to NTSC mode when emulating Elite, a game that requires PAL timings for both its official PAL version and unreleased NTSC freeware version, graphical glitches occur when it is emulated. To fix this issue, download and remove <span class="plainlinks">[https://static.miraheze.org/funkeywiki/2/24/Elite.zip this]</span> ''CFG'' file from its ''ZIP'' archive, and placed it in the ''\mnt\FunKey\.fceux\cfg'' location of the FunKey S file system. If you don't see the ''.fceux'' folder, your computer's Unix-based operating system is hiding hidden folders. To enable the viewing of such folders on MacOS, use the ''Shift+Cmd+Period'' key combination. To do so on ChromeOS, click the three-dot icon at the top-right of the ''Files'' application and select the ''Show hidden folders'' option. Once this is done, ensure that the names of the game's ''CFG'' and ROM files match and that any pre-existing configuration file for the game is deleted. The game will subsequently be emulated in PAL mode, enabling PAL timings and avoiding graphical glitches.
|-
|-
| Hugo: The Evil Mirror
| Hugo: The Evil Mirror
| [[w:Hugo: The Evil Mirror|Link]]
| [[w:Hugo: The Evil Mirror|Link]]
| rowspan="2"|GBA
| rowspan="2"|GBA
| rowspan="2"|Freezes during opening video sequence; simply close and reopen the FunKey S to continue.
|-
|-
| Kingdom Hearts: Chain of Memories
| Kingdom Hearts: Chain of Memories
| [[w:Kingdom Hearts: Chain of Memories|Link]]
| [[w:Kingdom Hearts: Chain of Memories|Link]]
|-
| Might and Magic III: Isles of Terra
| [[w:Might and Magic III: Isles of Terra|Link]]
| Genesis
| Battery RAM initialization glitch may occur if the game's backup file [http://emn178.github.io/online-tools/crc32_checksum.html CRC32 checksum value] does not match ''6EF7104A''.
|-
| Mighty Bomb Jack
| [[w:Mighty Bomb Jack|Link]]
| NES
| Severe graphical glitching may occur if the game's backup file [http://emn178.github.io/online-tools/crc32_checksum.html CRC32 checksum value] does not match ''FD064014'' or ''B55BFB07'' for Japan regional variants, ''73DD920F'' for North American regional variants, and ''6F2F7D04'' for European regional variants.
|-
|-
| Pro Pinball: Timeshock! (US)
| Pro Pinball: Timeshock! (US)
| [[w:Pro Pinball: Timeshock!|Link]]
| [[w:Pro Pinball: Timeshock!|Link]]
| rowspan="2"|PS1
| PS1
| Freezes during opening video sequence; simply close and reopen the FunKey S to continue.
|-
| Vampire Hunter D
| [[w:Vampire Hunter D (video game)|Link]]
|}

=== Games with opposing directional button glitches ===
The following table lists games that have one or more glitches that occur when opposing directional buttons are pressed, something that cannot normally be done on original hardware. These glitches rarely affect gameplay substantially or permanently, but remain notable nonetheless.
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Game !! Article !! System !! Glitch
|-
| Battletoads
| [[w:Battletoads (video game)|Link]]
| NES
| Graphical glitches<br>Movement glitches
|-
|-
| The Legend of Zelda: Link's Awakening
| The Legend of Zelda: Link's Awakening
| [[w:The Legend of Zelda: Link's Awakening|Link]]
| [[w:The Legend of Zelda: Link's Awakening|Link]]
| GB
| GB
| Insignificant graphical glitches may occur if opposing directional buttons are pressed simultaneously.
| Graphical glitches
|-
| Vampire Hunter D
| [[w:Vampire Hunter D (video game)|Link]]
| PS1
| Freezes during opening video sequence; simply press the START button three times to continue.
|-
|-
| Wario Land 4
| Wario Land 4
| [[w:Wario Land 4|Link]]
| [[w:Wario Land 4|Link]]
| GBA
| rowspan="2"|GBA
| Insignificant movement glitches may occur if opposing directional buttons are pressed simultaneously.
| Movement glitches
|}

=== Games with other issues ===
The following games have emulation issues by default that do not fit into any of the categories above. Be sure to read the entire issue description of the game(s) of interest to you ensure full compatibility.
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Game !! Article !! System !! Description
|-
|-
| WarioWare: Twisted!
| Elite
| [[w:Elite (video game)|Link]]
| [[w:WarioWare: Twisted!|Link]]
| [[#Games that require patching|Accelerometer replacement patch]] may not function correctly if the game's backup file [http://emn178.github.io/online-tools/crc32_checksum.html CRC32 checksum value] does not match ''CB4E844B''.
| NES
| style="text-align: left"|As the default NES emulator of the FunKey S defaults to NTSC mode when emulating Elite, a game that requires PAL timings for both its official PAL version and unreleased NTSC freeware version, graphical glitches occur when it is emulated. To fix this issue, download and remove <span class="plainlinks">[https://static.miraheze.org/funkeywiki/2/24/Elite.zip this]</span> ''CFG'' file from its ''ZIP'' archive, and placed it in the ''\mnt\FunKey\.fceux\cfg'' location of the FunKey S file system. If you don't see the ''.fceux'' folder, your computer's Unix-based operating system is hiding hidden folders. To enable the viewing of such folders on MacOS, use the ''Shift+Cmd+Period'' key combination. To do so on ChromeOS, click the three-dot icon at the top-right of the ''Files'' application and select the ''Show hidden folders'' option. Once this is done, ensure that the names of the game's ''CFG'' and ROM files match and that any pre-existing configuration file for the game is deleted. The game will subsequently be emulated in PAL mode, enabling PAL timings and avoiding graphical glitches.
|}
|}


== Fully-playable games ==
== Fully-playable games ==
This section lists games that are fully-playable on the FunKey S, but have a glitch that affects gameplay in some way. Sometimes these glitches are minor, such as transparency flickering or graphical glitches during instances of menu changing, while other glitches are more noticeable, such as slowdown or avoidable non-sporadic crashing. Unlike games listed in the [[#Incompatible games|incompatible]] or [[#Partially-compatible games|partially-compatible]] sections, however, games listed here should be fully-playable from beginning to end without unavoidable crashing, severe graphical glitches, or severe slowdown. If you find that any list in this article is missing a game or that one of the games listed works as intended, feel free to edit that list yourself or inform [[User talk:CoolieCoolster|the wiki admin]]!
This section lists games that are fully-playable on the FunKey S, but have a glitch that affects gameplay in some way. Sometimes these glitches are minor, such as transparency flickering or graphical glitches during instances of menu changing, while other glitches are more noticeable, such as slowdown or avoidable non-sporadic crashing. Unlike games listed in the [[#Incompatible games|incompatible]] or [[#Partially-compatible games|partially-compatible]] sections, however, games listed here should be fully-playable from beginning to end without unavoidable crashing, severe graphical glitches, or severe slowdown. If you find that any list in this article is missing a game or that one of the games listed works as intended, feel free to edit that list yourself or inform [[User talk:CoolieCoolster|the wiki admin]]!

=== Games emulated at an incorrect speed ===
Games listed below have light to moderate speedup or slowdown, though not sufficiently severe to render them entirely unplayable. Most PlayStation games listed below have slowdown due to being some of the most demanding games for that system, while Master System games listed below are sped up by twenty percent due to incorrectly being emulated at a 60 FPS framerate.
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Game !! Article !! System !! Type
|-
| Bloody Roar 2
| [[w:Bloody Roar 2|Link]]
| PS1
| Slowdown
|-
| Bram Stoker's Dracula
| [[w:Bram Stoker's Dracula (video game)|Link]]
| SMS
| rowspan="2"|Speedup
|-
| Broken Sword: The Shadow of the Templars
| [[w:Broken Sword: The Shadow of the Templars|Link]]
| PS1
|-
| Dirt Trax FX
| [[w:Dirt Racer|Link]]
| SNES
| rowspan="6"|Slowdown
|-
| Dead or Alive
| [[w:Dead or Alive (video game)|Link]]
| PS1
|-
| Doom
| [[w:Doom (1993 video game)|Link]]
| SNES
|-
| Driver 2 Advance
| [[w:Driver 2|Link]]
| GBA
|-
| Dynasty Warriors
| [[w:Dynasty Warriors (video game)|Link]]
| rowspan="2"|PS1
|-
| Ehrgeiz
| [[w:Ehrgeiz|Link]]
|-
| Home Alone
| [[w:Home Alone (video game)#Master System|Link]]
| rowspan="4"|SMS
| rowspan="4"|Speedup
|-
| Mortal Kombat 3
| [[w:Mortal Kombat 3|Link]]
|-
| Sonic Blast
| [[w:Sonic Blast|Link]]
|-
| Sonic the Hedgehog 2
| [[w:Sonic the Hedgehog 2 (8-bit video game)|Link]]
|-
| Stunt Race FX
| [[w:Stunt Race FX|Link]]
| SNES
| rowspan="2"|Slowdown
|-
| Tekken 3
| [[w:Tekken 3|Link]]
| PS1
|-
| The Addams Family
| [[w:The Addams Family (video game)|Link]]
| SMS
| Speedup
|-
| Tomba! 2: The Evil Swine Return
| [[w:Tomba! 2: The Evil Swine Return|Link]]
| PS1
| Slowdown
|}


=== Games with transparency glitches ===
=== Games with transparency glitches ===
Line 1,296: Line 1,191:
|-
|-
| Yu Yu Hakusho - Ghost Files: Tournament Tactics
| Yu Yu Hakusho - Ghost Files: Tournament Tactics
|
|}

=== Games with avoidable non-sporadic crashing ===
The following games have been found to crash non-sporadically during gameplay. As games that crash this way unavoidably are listed [[#Games with unavoidable non-sporadic crashing|further down the page]], all games listed below have accompanying instructions detailing how to prevent the respective game from crashing. While none of these instances of crashing prevent main game completion and most not be discovered by chance very often, should you wish to improve the emulation accuracy of the GBA games, you can use one of the more accurate, though potentially slower, [[List of third-party OPK applications‎#Emulators|third-party GBA emulators]].
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Game !! Article !! System !! Issue
|-
| Driver
| [[w:Driver (video game)|Link]]
| PS1
| Crashes to launcher if a level is restarted
|-
| Kunio-kun Nekketsu Collection 1
|
| rowspan="5"|GBA
| rowspan="3"|Crashes to launcher if any setting in the R button menu is changed
|-
| Kunio-kun Nekketsu Collection 2
|
|-
| Kunio-kun Nekketsu Collection 3
|
|-
| Metroid Fusion
| [[w:Metroid Fusion|Link]]
| Crashes if the game's GBA sleep mode functionality is used
|-
| Metroid: Zero Mission
| [[w:Metroid: Zero Mission|Link]]
| Crashes to launcher if the "Original Metroid" game mode is selected<br>Crashes if the game's GBA sleep mode functionality is used
|-
| Mortal Kombat 4
| [[w:Mortal Kombat 4|Link]]
| PS1
| Crashes if the "attract mode" is left looping for too long
|-
| Sonic Advance
| [[w:Sonic Advance|Link]]
| GBA
| Crashes if the Tiny Chao Garden is visited
|-
| Soul Blade
| [[w:Soul Blade|Link]]
| PS1
| Crashes if the Soul Edge transformation scene is skipped, a mission is started directly from the Weapon Select or Book screens, or Siegfried is selected after being unlocked
|-
| Super Mario Advance 4: Super Mario Bros. 3
|
| rowspan="4"|GBA
| rowspan="4"|Crashes if the game's GBA sleep mode functionality is used
|-
| The Legend of Zelda: A Link to the Past and Four Swords
| [[w:The Legend of Zelda: A Link to the Past and Four Swords|Link]]
|-
| Ultimate Card Games
| [[w:Ultimate Card Games|Link]]
|-
| Yoshi's Island: Super Mario Advance 3
|
|
|}
|}
Line 1,808: Line 1,644:
|
|
| Severe audio crackling
| Severe audio crackling
|}

=== Games emulated at an incorrect speed ===
Games listed below have light to moderate speedup or slowdown, though not sufficiently severe to render them entirely unplayable. Most PlayStation games listed below have slowdown due to being some of the most demanding games for that system, while Master System games listed below are sped up by twenty percent due to incorrectly being emulated at a 60 FPS framerate.
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Game !! Article !! System !! Type
|-
| Bloody Roar 2
| [[w:Bloody Roar 2|Link]]
| PS1
| Slowdown
|-
| Bram Stoker's Dracula
| [[w:Bram Stoker's Dracula (video game)|Link]]
| SMS
| rowspan="2"|Speedup
|-
| Broken Sword: The Shadow of the Templars
| [[w:Broken Sword: The Shadow of the Templars|Link]]
| PS1
|-
| Dirt Trax FX
| [[w:Dirt Racer|Link]]
| SNES
| rowspan="6"|Slowdown
|-
| Dead or Alive
| [[w:Dead or Alive (video game)|Link]]
| PS1
|-
| Doom
| [[w:Doom (1993 video game)|Link]]
| SNES
|-
| Driver 2 Advance
| [[w:Driver 2|Link]]
| GBA
|-
| Dynasty Warriors
| [[w:Dynasty Warriors (video game)|Link]]
| rowspan="2"|PS1
|-
| Ehrgeiz
| [[w:Ehrgeiz|Link]]
|-
| Home Alone
| [[w:Home Alone (video game)#Master System|Link]]
| rowspan="4"|SMS
| rowspan="4"|Speedup
|-
| Mortal Kombat 3
| [[w:Mortal Kombat 3|Link]]
|-
| Sonic Blast
| [[w:Sonic Blast|Link]]
|-
| Sonic the Hedgehog 2
| [[w:Sonic the Hedgehog 2 (8-bit video game)|Link]]
|-
| Stunt Race FX
| [[w:Stunt Race FX|Link]]
| SNES
| rowspan="2"|Slowdown
|-
| Tekken 3
| [[w:Tekken 3|Link]]
| PS1
|-
| The Addams Family
| [[w:The Addams Family (video game)|Link]]
| SMS
| Speedup
|-
| Tomba! 2: The Evil Swine Return
| [[w:Tomba! 2: The Evil Swine Return|Link]]
| PS1
| Slowdown
|}

=== Games with avoidable non-sporadic crashing ===
The following games have been found to crash non-sporadically during gameplay. As games that crash this way unavoidably are listed [[#Games with unavoidable non-sporadic crashing|further down the page]], all games listed below have accompanying instructions detailing how to prevent the respective game from crashing. While none of these instances of crashing prevent main game completion and most not be discovered by chance very often, should you wish to improve the emulation accuracy of the GBA games, you can use one of the more accurate, though potentially slower, [[List of third-party OPK applications‎#Emulators|third-party GBA emulators]].
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Game !! Article !! System !! Issue
|-
| Driver
| [[w:Driver (video game)|Link]]
| PS1
| Crashes to launcher if a level is restarted
|-
| Kunio-kun Nekketsu Collection 1
|
| rowspan="5"|GBA
| rowspan="3"|Crashes to launcher if any setting in the R button menu is changed
|-
| Kunio-kun Nekketsu Collection 2
|
|-
| Kunio-kun Nekketsu Collection 3
|
|-
| Metroid Fusion
| [[w:Metroid Fusion|Link]]
| Crashes if the game's GBA sleep mode functionality is used
|-
| Metroid: Zero Mission
| [[w:Metroid: Zero Mission|Link]]
| Crashes to launcher if the "Original Metroid" game mode is selected<br>Crashes if the game's GBA sleep mode functionality is used
|-
| Mortal Kombat 4
| [[w:Mortal Kombat 4|Link]]
| PS1
| Crashes if the "attract mode" is left looping for too long
|-
| Sonic Advance
| [[w:Sonic Advance|Link]]
| GBA
| Crashes if the Tiny Chao Garden is visited
|-
| Soul Blade
| [[w:Soul Blade|Link]]
| PS1
| Crashes if the Soul Edge transformation scene is skipped, a mission is started directly from the Weapon Select or Book screens, or Siegfried is selected after being unlocked
|-
| Super Mario Advance 4: Super Mario Bros. 3
|
| rowspan="4"|GBA
| rowspan="4"|Crashes if the game's GBA sleep mode functionality is used
|-
| The Legend of Zelda: A Link to the Past and Four Swords
| [[w:The Legend of Zelda: A Link to the Past and Four Swords|Link]]
|-
| Ultimate Card Games
| [[w:Ultimate Card Games|Link]]
|-
| Yoshi's Island: Super Mario Advance 3
|
|}
|}