List of games with compatibility issues: Difference between revisions

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The following games have severe graphical glitches that are constantly noticeable. While all games listed here are believed to still be fully-playable, in the case of Game Boy Advance games it is recommended that one of the more demanding, yet more accurate, [[List of third-party OPK applications#Emulators|third-party emulators]] be used instead. Note that while the Game Boy Advance game ''Risk / Battleship / Clue'' is listed here, only the ''Battleship'' portion of it is impacted by a severe graphical glitch.
The following games have severe graphical glitches that are constantly noticeable. While all games listed here are believed to still be fully-playable, in the case of Game Boy Advance games it is recommended that one of the more demanding, yet more accurate, [[List of third-party OPK applications#Emulators|third-party emulators]] be used instead. Note that while the Game Boy Advance game ''Risk / Battleship / Clue'' is listed here, only the ''Battleship'' portion of it is impacted by a severe graphical glitch.


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As the Sega Master System version of ''Micro Machines'' crashes in the system's default emulator, to avoid its complete incompatibility it must be converted to the Game Gear format. To do this, simply change the file extension of the game's ROM file from ''SMS'' to ''GG'' and place that file in the ''Game Gear'', rather than ''Sega Master System'', folder of the FunKey S. While the game will be zoomed in and graphically glitched due to the differences of the Game Gear hardware, the game itself remains entirely playable. Despite this, the use of a third-party emulator to emulate ''Micro Machines'' and the twelve incompatible Sega Master System games that remain unplayable when converted this way is still recommended.
As the Sega Master System version of ''Micro Machines'' crashes in the system's default emulator, to avoid its complete incompatibility it must be converted to the Game Gear format. To do this, simply change the file extension of the game's ROM file from ''SMS'' to ''GG'' and place that file in the ''Game Gear'', rather than ''Sega Master System'', folder of the FunKey S. While the game will be zoomed in and graphically glitched due to the differences of the Game Gear hardware, the game itself remains entirely playable. Despite this, the use of a third-party emulator to emulate ''Micro Machines'' and the twelve incompatible Sega Master System games that remain unplayable when converted this way is still recommended.
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