List of games with compatibility issues: Difference between revisions

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Since the SELECT and FN inputs share one button, it is possible for gameplay functionality tied to button combinations that include SELECT and directional or action buttons to be impaired by the system's shortcuts. All games with such a button combination have been listed in the table below, with those highlighted in green requiring one or more such combinations for core gameplay. To solve this problem, ''KEY'' files can be used to adjust the device's button mapping on a per-game or per-console basis, moving or removing interfering shortcuts where necessary. While most games can retain access to all shortcuts via shortcut or button relocation, due to their higher than average number of button combinations, ''Treasures of the Deep'', ''Wing Commander'', and ''Wing Commander: The Secret Missions'' required the removal of system shortcuts to ensure game compatibility. To install the ''KEY'' file of one of the games listed below, begin by downloading and extracting its respective file. After ensuring that the ''KEY'' and ROM file names match, place the ''KEY'' file in the same folder as that game on the FunKey S.
Since the SELECT and FN inputs share one button, it is possible for gameplay functionality tied to button combinations that include SELECT and directional or action buttons to be impaired by the system's shortcuts. All games with such a button combination have been listed in the table below, with those highlighted in green requiring one or more such combinations for core gameplay. To solve this problem, ''KEY'' files can be used to adjust the device's button mapping on a per-game or per-console basis, moving or removing interfering shortcuts where necessary. While most games can retain access to all shortcuts via shortcut or button relocation, due to their higher than average number of button combinations, ''Treasures of the Deep'', ''Wing Commander'', and ''Wing Commander: The Secret Missions'' required the removal of system shortcuts to ensure game compatibility. To install the ''KEY'' file of one of the games listed below, begin by downloading and extracting its respective file. After ensuring that the ''KEY'' and ROM file names match, place the ''KEY'' file in the same folder as that game on the FunKey S.


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While ''KEY'' files are the primary method of button remapping, several games listed below have alternative remapping methods that lessen the need to rearrange system shortcuts. In the case of Game Boy and Game Boy Color games, their emulator's configuration file can be modified to not only adjust the color palettes of games, but to also add additional mappings of SELECT and START to the device's shoulder buttons, circumventing the need for shortcut adjustment. Should you wish to remap your device's buttons via this method, a pre-configured configuration file can be downloaded <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/80/Gnuboy.zip here]</span> and, should you wish to, palette-modified according to the instructions of [https://doc.funkey-project.com/user_manual/tutorials/software/gb_palette/ this] tutorial. Whether further configured or not, the ''gnuboy.rc'' file should then be placed in the ''\mnt\FunKey\.gnuboy'' location of the FunKey S file system. Lastly, while ''Final Fantasy VIII''' has a ''KEY'' file available for download below, it can be alternatively remapped via the game's in-game button remapping functionality, allowing for unswapped shoulder and trigger buttons for the majority of the game.
While ''KEY'' files are the primary method of button remapping, several games listed below have alternative remapping methods that lessen the need to rearrange system shortcuts. In the case of Game Boy and Game Boy Color games, their emulator's configuration file can be modified to not only adjust the color palettes of games, but to also add additional mappings of SELECT and START to the device's shoulder buttons, circumventing the need for shortcut adjustment. Should you wish to remap your device's buttons via this method, a pre-configured configuration file can be downloaded <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/80/Gnuboy.zip here]</span> and, should you wish to, palette-modified according to the instructions of [https://doc.funkey-project.com/user_manual/tutorials/software/gb_palette/ this] tutorial. Whether further configured or not, the ''gnuboy.rc'' file should then be placed in the ''\mnt\FunKey\.gnuboy'' location of the FunKey S file system. Lastly, while ''Final Fantasy VIII''' has a ''KEY'' file available for download below, it can be alternatively remapped via the game's in-game button remapping functionality, allowing for unswapped shoulder and trigger buttons for the majority of the game.


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{| align="center" width=100% class="wikitable sortable" style="text-align: center"
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! Name of Game !! Article !! System !! Button Combination(s) !! Modifications !! KEY File
! Name of Game !! Article !! System !! Button Combination(s) !! Modifications !! KEY File