List of games with compatibility issues: Difference between revisions

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While ''KEY'' files are the primary method of button remapping, several games listed below have alternative remapping methods that lessen the need to rearrange system shortcuts. In the case of Game Boy and Game Boy Color games, their emulator's configuration file can be modified to not only adjust the color palettes of games, but to also add additional mappings of SELECT and START to the device's shoulder buttons, circumventing the need for shortcut adjustment. Should you wish to remap your device's buttons via this method, a pre-configured configuration file can be downloaded <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/80/Gnuboy.zip here]</span> and optionally palette-modified according to the instructions of [https://doc.funkey-project.com/user_manual/tutorials/software/gb_palette/ this] tutorial. The ''gnuboy.rc'' file should then be placed in the ''\mnt\FunKey\.gnuboy'' location of the FunKey S file system. Lastly, while ''Final Fantasy VIII'' has a ''KEY'' files available for download below, it can be alternatively remapped via the game's button remapping functionality.
 
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The → and ↔ symbols are used in the table below to indicate when button inputs are moved and swapped, respectively. In cases where shortcuts are moved to non-shoulder buttons, as usual FN is simultaneously used to activate that shortcut.
 
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