List of games with compatibility issues: Difference between revisions

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The table below lists '''213''' licensed games that are incompatible with the FunKey S due to inaccuracies in the official emulation of the following systems:
The following table lists games that are unplayable in the emulators currently used on the FunKey S due to emulation issues. Unless marked in bold, games listed below are believed to still be playable on the FunKey S via the use of more demanding, yet more accurate [[List of third-party OPK applications‎#Emulators|third-party emulators]]. If you find that the list is missing a game or that one of the games listed works as intended, feel free to edit the list yourself or inform [[User talk:CoolieCoolster|the wiki admin]]!
 
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At least '''213''' licensed games are incompatible with the FunKey S due to inaccuracies in the emulation of the following systems:
 
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Line 2,472 ⟶ 2,469:
<div style='text-align:center;float:left;width:50%;'>GG          <b>10</b></div><div style='text-align:center;float:left;width:50%;'>WS/WSC      <b>5</b></div>
<div style='text-align:center;float:left;width:50%;'>SNES         <b>21</b></div><div style='text-align:center;float:left;width:50%;'>GBA        <b>123</b></div></div><div style="clear:both;></div>
 
Unless otherwise noted in the last column of the table, however, the following [[List of third-party OPK applications‎#Emulators|third-party emulators]] can be used as fast alternatives to accurately emulate games that are otherwise incompatible due to inaccurate emulation:
 
<div style='width:50%;float:left;text-align:center;'>
{| align="center"
| Master System / Game Gear
|-
| Game Boy / Game Boy Color
|-
| Super Nintendo Entertainment System
|-
| PlayStation
|-
| WonderSwan / WonderSwan Color
|-
| Game Boy Advance
|} </div>
<div style='width:50%;float:right;text-align:center;'>
{| align="center"
| SMS Plus GX
|-
| Gambatte
|-
| Snes9x 2010
|-
| PCSX ReARMed Ultimate
|-
| SwanEmu
|-
| gpSP ''(SDL Retro)''
|} </div><div style="clear:both;></div>
 
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In addition to the incompatibilities numerated above, at least '''19''' multi-pak, '''8''' [[w:Game Boy Advance Video|GBA Video]], '''16''' homebrew, and '''1''' event-only games have also been found to be incompatible due to faulty emulation. While for a variety of reasons these games are not included in the main numerical counts, they are still listed below for the sake of completeness. To differentiate them, they are have been both highlighted as a means of recognizing them and marked on in the leftmost column as a means of sorting them. A set of icons above the table serves as a legend for the associated colors and markings. As the multi-pak incompatibilities listed below are due to incompatible methods of 'multi-packing', games within these multi-paks are usually compatible if played separately. If you find that the list is missing a game or that one of the games listed works as intended, feel free to edit the list yourself or inform [[User talk:CoolieCoolster|the wiki admin]]!
 
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Line 2,512 ⟶ 2,540:
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{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! rowspan="2" style="width: 3%"|# !! colspan="2"|Game !! rowspan="2"|Article !! rowspan="2"|System !! rowspan="2"|Description !! rowspan="2"|AlternateThird-party Version(s)emulation exception
|-
! Series
! Edition
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|1942
| style="background-color:aqua"|<span class="plainlinks">[https://www.gbadev.org/demos.php?showinfo=675 Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes to launcher soon after launch
| style="background-color:aquagrey"|
|-
| rowspan="15" style="background-color:orangegrey"|Ⅱ
| rowspan="15" style="background-color:orange"|2 Games in 1
| style="background-color:orange"|Bionicle + Knights' Kingdom
Line 2,530 ⟶ 2,558:
| rowspan="15" style="background-color:orange"|GBA
| rowspan="2" style="background-color:orange"|Extreme graphical glitches before crashing
| rowspan="15" style="background-color:orangegrey"|
|-
| style="background-color:orange"|Disney Princess + Brother Bear
Line 2,568 ⟶ 2,596:
| style="background-color:orange"|SpongeBob SquarePants: Revenge of the Flying Dutchman + SpongeBob SquarePants: SuperSponge
|-
| rowspan="4" style="background-color:grey"|Ⅰ
| colspan="2"|4 PAK All Action
|
| SMS
| Restarts when any of the four sub-games are selected
| style="background-color:grey"|
|
|-
| colspan="2"|A.S.P. Air Strike Patrol
Line 2,579 ⟶ 2,607:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Activision Anthology
Line 2,585 ⟶ 2,613:
| GBA
| Crashes when a game is selected
| style="background-color:grey"|
|
|-
| colspan="2"|Alundra 2: A New Legend Begins
Line 2,591 ⟶ 2,619:
| PS1
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Another World GBA
| style="background-color:aqua"|<span class="plainlinks">[https://www.gbadev.org/demos.php?showinfo=1279 Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes to launcher soon after launch
| style="background-color:aquagrey"|
|-
| rowspan="7" style="background-color:grey"|Ⅰ
| colspan="2"|Aryol
|
| SNES
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Back to Stone
Line 2,611 ⟶ 2,639:
| GBA
| Extreme slowdown<br>Eventually crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Back to the Future Part III
Line 2,617 ⟶ 2,645:
| SMS
| rowspan="4"|Crashes immediately
| style="background-color:grey"|
|
|-
| rowspan="3"|Backyard Football
Line 2,623 ⟶ 2,651:
| [[w:Backyard Football|Link]]
| rowspan="4"|GBA
| style="background-color:grey"|
|
|-
| 2006
| [[w:Backyard Football|Link]]
| style="background-color:grey"|
|
|-
| 2007
| [[w:Backyard Football#Backyard Sports Football 2007|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|Banjo-Kazooie: Grunty's Revenge
| [[w:Banjo-Kazooie: Grunty's Revenge|Link]]
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Battle Picross
| style="background-color:aqua"|<span class="plainlinks">[https://github.com/retrobrews/gba-games/blob/master/battlepicross.gba Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Immediately crashes to launcher
| style="background-color:aquagrey"|
|-
| rowspan="3" style="background-color:grey"|Ⅰ
| colspan="2"|'''Bedlam'''
| [[w:Bedlam (1996 video game)|Link]]
| PS1
| Extreme graphical glitches before crashing
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|Big Mutha Truckers
Line 2,656 ⟶ 2,684:
| GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Bishoujo Wrestler Retsuden - Blizzard Yuki Rannyuu!!
Line 2,662 ⟶ 2,690:
| SNES
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| style="background-color:orangegrey"|Ⅱ
| colspan="2" style="background-color:orange"|Bomberman Collection
| style="background-color:orange"|
| style="background-color:orange"|GB
| style="background-color:orange"|Returns to start after selecting game due to mapper incompatibility
| style="background-color:orangegrey"|
|-
| rowspan="29" style="background-color:grey"|Ⅰ
| colspan="2"|Cabela's Big Game Hunter 2005 Adventures
| [[w:Cabela's Big Game Hunter 2005 Adventures|Link]]
| GBA
| rowspan="3"|Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|California Games II
| [[w:California Games II|Link]]
| SMS
| style="background-color:grey"|
|
|-
| colspan="2"|CJ Elephant Fugitive
| [[w:CJ's Elephant Antics#Sequels|Link]]
| GG
| style="background-color:grey"|
|
|-
| rowspan="12"|Classic NES Series
Line 2,693 ⟶ 2,721:
| rowspan="14"|GBA
| rowspan="12"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| Castlevania
| style="background-color:grey"|
|
|-
| Donkey Kong
| style="background-color:grey"|
|
|-
| Dr. Mario
| style="background-color:grey"|
|
|-
| Excitebike
| style="background-color:grey"|
|
|-
| Ice Climber
| style="background-color:grey"|
|
|-
| Metroid
| style="background-color:grey"|
|
|-
| Pac-Man
| style="background-color:grey"|
|
|-
| Super Mario Bros.
| style="background-color:grey"|
|
|-
| The Legend of Zelda
| style="background-color:grey"|
|
|-
| Xevious
| style="background-color:grey"|
|
|-
| Zelda II: The Adventure of Link
| style="background-color:grey"|
|
|-
| colspan="2"|Colin McRae Rally 2.0
| [[w:Colin McRae Rally 2.0|Link]]
| Crashes to launcher when gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Corvette
| [[w:Corvette (video game)|Link]]
| Extreme graphical glitches before freezing
| style="background-color:grey"|
|
|-
| colspan="2"|Cosmic Spacehead
Line 2,742 ⟶ 2,770:
| SMS
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Curious George
| [[w:Curious George (video game)|Link]]
| GBA
| style="background-color:grey"|
|
|-
| colspan="2"|Daikaijyuu Monogatari: The Miracle of the Zone II
Line 2,753 ⟶ 2,781:
| GB
| rowspan="2"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Dallyeora Pigu Wang
|
| SMS
| style="background-color:grey"|
|
|-
| colspan="2"|Dead to Rights
Line 2,764 ⟶ 2,792:
| rowspan="3"|GBA
| Crashes immediately
| style="background-color:grey"|
|
|-
| rowspan="2"|DemiKids
Line 2,770 ⟶ 2,798:
|
| Crashes to launcher when a battle starts
| style="background-color:grey"|
|
|-
| Light Version
|
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Dirt Racer
Line 2,781 ⟶ 2,809:
| SNES
| rowspan="2"|Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Doom II
| [[w:Doom II|Link]]
| rowspan="2"|GBA
| style="background-color:grey"|
|
|-
| colspan="2"|Dragon Ball Z: The Legacy of Goku
| [[w:Dragon Ball Z: The Legacy of Goku#The Legacy of Goku|Link]]
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Dropzone
Line 2,797 ⟶ 2,825:
| GG
| Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Duke Nukem Advance
Line 2,803 ⟶ 2,831:
| GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| rowspan="2" style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Elite AGB
| style="background-color:aqua"|<span class="plainlinks">[https://khangames.itch.io/nescape Link]</span>
| rowspan="2" style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes immediately
| style="background-color:aquagrey"|
|-
| colspan="2" style="background-color:aqua"|Elite: The New Kind
| style="background-color:aqua"|<span class="plainlinks">[https://pdroms.de/files/nintendo-gameboyadvance-gba/elite-the-new-kind-v1-7-1 Link]</span>
| style="background-color:aqua"|Extreme graphical glitches
| style="background-color:aquagrey"|
|-
| rowspan="36" style="background-color:grey"|Ⅰ
| colspan="2"|everGirl
|
| GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|'''Extreme Pinball'''
| [[w:Extreme Pinball|Link]]'''
| PS1
| rowspan="2"|Extreme graphical glitches
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|F-16 Fighting Falcon
|
| SMS
| style="background-color:grey"|
|
|-
| colspan="2"|'''F1 2000'''
| [[w:F1 2000 (video game)|Link]]
| PS1
| Freezes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|Faceball 2000
Line 2,845 ⟶ 2,873:
| GB
| Crashes before gameplay begins
| style="background-color:grey"|
|
|-
| rowspan="20"|Famicom Mini
Line 2,852 ⟶ 2,880:
| rowspan="22"|GBA
| rowspan="20"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| Clu Clu Land
| style="background-color:grey"|
|
|-
| Dai-2-Ji Super Robot Taisen
| style="background-color:grey"|
|
|-
| Dig Dug
| style="background-color:grey"|
|
|-
| Famicom Tantei Club Part II: Ushiro ni Tatsu Shōjo
| style="background-color:grey"|
|
|-
| Famicom Tantei Club: Kieta Kōkeisha
| style="background-color:grey"|
|
|-
| Ganbare Goemon! Karakuri Dōchū
| style="background-color:grey"|
|
|-
| Hikari Shinwa: Palutena no Kamigami
| style="background-color:grey"|
|
|-
| Kidou Senshi Z Gundam: Hot Scramble
| style="background-color:grey"|
|
|-
| Makai Mura
| style="background-color:grey"|
|
|-
| Mappy
| style="background-color:grey"|
|
|-
| Mario Bros.
| style="background-color:grey"|
|
|-
| Nazo no Murasame Jō
| style="background-color:grey"|
|
|-
| SD Gundam World: Gachapon Senshi Scramble Wars
| style="background-color:grey"|
|
|-
| Shin Oni Ga Shima
| style="background-color:grey"|
|
|-
| Star Soldier
| style="background-color:grey"|
|
|-
| Super Mario Bros. 2
| style="background-color:grey"|
|
|-
| Takashi Meijin no Bouken Jima
| style="background-color:grey"|
|
|-
| TwinBee
| style="background-color:grey"|
|
|-
| Wrecking Crew
| style="background-color:grey"|
|
|-
| rowspan="2"|Fantastic 4
Line 2,915 ⟶ 2,943:
| [[w:Fantastic Four (2005 video game)|Link]]
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| Flame On
|
| style="background-color:grey"|
|
|-
| colspan="2"|Fantastic Dizzy
Line 2,925 ⟶ 2,953:
| SMS
| Extreme graphical glitches before crashing to launcher
| style="background-color:grey"|
|
|-
| rowspan="3"|FIFA
Line 2,932 ⟶ 2,960:
| rowspan="3"|GBA
| rowspan="3"|Freezes if field is displayed isometrically; cannot consistently complete matches without this occurring
| style="background-color:grey"|
|
|-
| 07
| [[w:FIFA 07|Link]]
| style="background-color:grey"|
|
|-
| World Cup: Germany 2006
| [[w:2006 FIFA World Cup (video game)|Link]]
| style="background-color:grey"|
|
|-
| rowspan="4"|'''Formula One'''
| '''2000'''
| [[w:Formula One 2000 (video game)|Link]]
| rowspan="5"|PS1
| Crashes soon after launch
| rowspan="5" style="background-color:red"|'''Non-functional'''
|
|-
| '''2001'''
| [[w:Formula One 2001 (video game)|Link]]
| Car velocity does not function as intended
|
|-
| '''99'''
| [[w:Formula One 99|Link]]
| rowspan="2"|Crashes to launcher soon after launch
|
|-
| '''Arcade'''
| [[w:Formula One Arcade|Link]]
|
|-
| colspan="2"|'''G-Police: Weapons of Justice'''
| [[w:G-Police: Weapons of Justice|Link]]
| Extreme graphical glitches
|
|-
| rowspan="9" style="background-color:yellowgrey"|Ⅲ
| rowspan="9" style="background-color:yellow"|Game Boy Advance Video
| style="background-color:yellow"|Cartoon Network Collection: Platinum Edition
Line 2,974 ⟶ 2,998:
| rowspan="9" style="background-color:yellow"|GBA
| rowspan="7" style="background-color:yellow"|Crashes immediately
| rowspan="9" style="background-color:yellowgrey"|
|-
| style="background-color:yellow"|Cartoon Network Collection: Premium Edition
Line 2,994 ⟶ 3,018:
| style="background-color:yellow"|Crashes immediately
|-
| style="background-color:grey"|Ⅰ
| Ⅰ
| colspan="2"|Gauntlet Dark Legacy
| [[w:Gauntlet Dark Legacy|Link]]
| GBA
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|GB-8
| style="background-color:aqua"|[[w:List of emulatable utilities#Emulation|Link]]
| style="background-color:aqua"|GB
| style="background-color:aqua"|Crashes immediately
| style="background-color:aquagrey"|
|-
| rowspan="29" style="background-color:grey"|
| colspan="2"|Global Star - Sudoku Fever
|
| rowspan="3"|GBA
| Crashes to launcher when any mode is selected
| style="background-color:grey"|
|
|-
| colspan="2"|Golden Sun: The Lost Age
| [[w:Golden Sun: The Lost Age|Link]]
| Crashes to BIOS soon after prologue sequence
| style="background-color:grey"|
|
|-
| colspan="2"|Gumby vs. the Astrobots
|
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| rowspan="2"|Gunpey
Line 3,030 ⟶ 3,054:
| WS
| rowspan="2"|Required inputs missing in vertical mode
| style="background-color:grey"|
|
|-
| EX
| WSC
| style="background-color:grey"|
|
|-
| colspan="2"|Harry Potter and the Order of the Phoenix
Line 3,040 ⟶ 3,064:
| rowspan="2"|GBA
| Returns to language select menu soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Harry Potter: Quidditch World Cup
| [[w:Harry Potter: Quidditch World Cup|Link]]
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Hayazashi Nidan Morita Shougi 2
Line 3,051 ⟶ 3,075:
| SNES
| Crashes once gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Hello Kitty Collection - Miracle Fashion Maker
Line 3,057 ⟶ 3,081:
| GBA
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|'''''Hoshi de Hakken!! Tamagotchi'''''
|
| rowspan="2"|PS1
| style="background-color:grey"|
|
|-
| colspan="2"|'''Hot Wheels Turbo Racing'''
| [[w:Hot Wheels Turbo Racing|Link]]
| Crashes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| rowspan="6"|Hudson Best Collection
Line 3,074 ⟶ 3,098:
| rowspan="8"|GBA
| rowspan="5"|Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| Vol. 2 - Lode Runner Collection
| style="background-color:grey"|
|
|-
| Vol. 3 - Action Collection
| style="background-color:grey"|
|
|-
| Vol. 4 - Nazotoki Collection
| style="background-color:grey"|
|
|-
| Vol. 5 - Shooting Collection
| style="background-color:grey"|
|
|-
| Vol. 6 - Bouken-Jima Collection
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Ice Nine
| [[w:Ice Nine (video game)|Link]]
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Iridion II
| [[w:Iridion II|Link]]
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|'''iS: internal section'''
| [[w:iS – internal section|Link]]
| PS1
| Crashes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|James Pond 2: Codename: Robocod
Line 3,112 ⟶ 3,136:
| GBA
| Crashes after selecting language
| style="background-color:grey"|
|
|-
| colspan="2"|Judgement Silversword -Rebirth Edition-
Line 3,118 ⟶ 3,142:
| WSC
| Required inputs missing in vertical mode
| style="background-color:grey"|
|
|-
| colspan="2"|Kakinoki Shougi
Line 3,124 ⟶ 3,148:
| SNES
| Crashes once gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Kaze no Klonoa: Moonlight Museum
Line 3,130 ⟶ 3,154:
| WS
| Required inputs missing in vertical mode
| style="background-color:grey"|
|
|-
| colspan="2"|Kill Switch
Line 3,136 ⟶ 3,160:
| GBA
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| colspan="2"|Killer Instinct
Line 3,142 ⟶ 3,166:
| GB
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Kim Possible 2: Drakken's Demise
Line 3,148 ⟶ 3,172:
| GBA
| rowspan="2"|Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|'''Kyuutenkai: Fantastic Pinball'''
|
| rowspan="2"|PS1
| rowspan="2" style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|'''Looney Tunes Sheep Raider'''
| [[w:Sheep, Dog 'n' Wolf|Link]]
| Randomly crashes to launcher when the A button is pressed
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|LvR
| style="background-color:aqua"|<span class="plainlinks">[https://www.romhacking.net/homebrew/98/ Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes to BIOS soon after launch
| style="background-color:aquagrey"|
|-
| rowspan="18" style="background-color:grey"|Ⅰ
| rowspan="3"|Madden NFL
| '''06'''
| [[w:Madden NFL 06|Link]]
| rowspan="7"|GBA
| rowspan="2"|Extreme graphical glitches before crashing to launcher
| rowspan="2" style="background-color:red"|'''Non-functional'''
|
|-
| '''07'''
| [[w:Madden NFL 07|Link]]
|
|-
| 2002
| [[w:Madden NFL 2002|Link]]
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Mario Golf: Advance Tour
| [[w:Mario Golf: Advance Tour|Link]]
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Mario Party Advance
| [[w:Mario Party Advance|Link]]
| Sporadically crashes when starting a minigame; cannot consistently complete games without this occurring
| style="background-color:grey"|
|
|-
| colspan="2"|Mario Tennis: Power Tour
| [[w:Mario Tennis: Power Tour|Link]]
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Maya the Bee: Sweet Gold
|
| Crashes to launcher soon after selecting language
| style="background-color:grey"|
|
|-
| rowspan="2"|Medabots:
Line 3,209 ⟶ 3,231:
| rowspan="2"|GBA
| rowspan="2"|Crashes to launcher whenever a battle begins
| style="background-color:grey"|
|
|-
| Rokusho
| style="background-color:grey"|
|
|-
| colspan="2"|Metal Gear Solid
Line 3,218 ⟶ 3,240:
| GBC
| Crashes to launcher whenever an elevator is used
| style="background-color:grey"|
|
|-
| colspan="2"|Metal Max 2 Kai
Line 3,224 ⟶ 3,246:
| GBA
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| rowspan="2"|Micro Machines
Line 3,231 ⟶ 3,253:
| rowspan="2"|GG
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| 2: Turbo Tournament
| [[w:Micro Machines 2: Turbo Tournament|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|'''Millennium Soldier: Expendable'''
| [[w:Millennium Soldier: Expendable|Link]]
| PS1
| Extreme graphical glitches before crashing to launcher
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|Minority Report: Everybody Runs
Line 3,247 ⟶ 3,269:
| GBA
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|'''Metal Slug'''
| [[w:Metal Slug (1996 video game)|Link]]
| PS1
| Screen stops scrolling partway through the second level
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|Momotarou Dentetsu HAPPY
Line 3,259 ⟶ 3,281:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|'''Monkey Hero'''
| [[w:Monkey Hero|Link]]
| PS1
| Extreme graphical glitches
| style="background-color:red"|'''Non-functional'''
|
|-
| style="background-color:orangegrey"|Ⅱ
| colspan="2" style="background-color:orange"|Mortal Kombat I&II
| style="background-color:orange"|
| style="background-color:orange"|GB
| style="background-color:orange"|Returns to start after selecting game due to mapper incompatibility
| style="background-color:orangegrey"|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|MSXAdvance
| style="background-color:aqua"|<span class="plainlinks">[https://www.zophar.net/consoles/gameboy/msx/msxadvance.html Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes immediately
| style="background-color:aquagrey"|
|-
| rowspan="10" style="background-color:grey"|Ⅰ
| colspan="2"|MX 2002 featuring Ricky Carmichael
| [[w:MX 2002 featuring Ricky Carmichael|Link]]
| rowspan="3"|GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|My Animal Centre in Africa
| [[w:My Animal Centre in Africa|Link]]
| Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|NBA Jam 2002
| [[w:NBA Jam 2002|Link]]
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|'''NBA In The Zone 2000'''
| [[w:NBA In The Zone 2000|Link]]
| rowspan="6"|PS1
| rowspan="6" style="background-color:red"|'''Non-functional'''
|
|-
| rowspan="5"|'''NBA Live'''
| '''99'''
| [[w:NBA Live 99|Link]]
| rowspan="5"|Freezes soon after launch
|
|-
| '''2000'''
| [[w:NBA Live 2000|Link]]
|
|-
| '''2001'''
| [[w:NBA Live 2001|Link]]
|
|-
| '''2002'''
| [[w:NBA Live 2002|Link]]
|
|-
| '''2003'''
| [[w:NBA Live 2003|Link]]
|
|-
| colspan="2"|Need for Speed: Underground
Line 3,329 ⟶ 3,346:
| GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|'''NEScape!'''
| style="background-color:aqua"|<span class="plainlinks">[https://khangames.itch.io/nescape Link]</span>
| style="background-color:aqua"|NES
| style="background-color:aqua"|Crashes immediately due to mapper incompatibility
| style="background-color:aquagrey"|
|-
| rowspan="10" style="background-color:grey"|Ⅰ
| colspan="2"|Operation Wolf
| [[w:Operation Wolf|Link]]
| SMS
| Crashes once gameplay begins
| style="background-color:grey"|
|
|-
| rowspan="2"|'''Parasite Eve'''
|
| [[w:Parasite Eve|Link]]'''
| rowspan="3"|PS1
| Extreme graphical glitches
| rowspan="2" style="background-color:red"|'''Non-functional'''
|
|-
| '''II'''
| [[w:Parasite Eve II|Link]]'''
| Freezes soon after gameplay begins
|
|-
| colspan="2"|Party Time with Winnie the Pooh
| [[w:Party Time with Winnie the Pooh|Link]]
| Freezes before gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Payback
Line 3,366 ⟶ 3,382:
| GBA
| Extreme graphical glitches and slowdown
| style="background-color:grey"|
|
|-
| colspan="2"|Pete Sampras Tennis
Line 3,372 ⟶ 3,388:
| GG
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Pirates of the Caribbean: The Curse of the Black Pearl
Line 3,378 ⟶ 3,394:
| rowspan="2"|GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Pitfall: The Lost Expedition
| [[w:Pitfall: The Lost Expedition|Link]]
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| colspan="2"|Populous: The Beginning
Line 3,389 ⟶ 3,405:
| PS1
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Power Drive
Line 3,395 ⟶ 3,411:
| SNES
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| style="background-color:limegrey"|Ⅴ
| colspan="2" style="background-color:lime"|PowerFest '94
| style="background-color:lime"|[[w:Nintendo PowerFest '94|Link]]
| style="background-color:lime"|SNES
| style="background-color:lime"|Crashes soon after launch
| style="background-color:limegrey"|
|-
| rowspan="2" style="background-color:grey"|Ⅰ
| colspan="2"|Prehistorik Man
| [[w:Prehistorik Man|Link]]
| GB
| Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Premier Action Soccer
Line 3,415 ⟶ 3,431:
| GBA
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| style="background-color:orangegrey"|Ⅱ
| colspan="2" style="background-color:orange"|Prince of Persia: The Sands of Time & Lara Croft - Tomb Raider: The Prophecy
| style="background-color:orange"|
| style="background-color:orange"|GBA
| style="background-color:orange"|Extreme graphical glitches before crashing
| style="background-color:orangegrey"|
|-
| style="background-color:grey"|Ⅰ
| Ⅰ
| colspan="2"|Pro Yakyuu GG League
|
| GG
| Crashes immediately
| style="background-color:grey"|
|
|-
| rowspan="2" style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Qwak
| style="background-color:aqua"|[[w:Qwak|Link]]
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes to launcher soon after launch
| style="background-color:aquagrey"|
|-
| colspan="2" style="background-color:aqua"|Quartet
Line 3,442 ⟶ 3,458:
| style="background-color:aqua"|GB
| style="background-color:aqua"|Face-generating algorithm does not function properly
| style="background-color:aquagrey"|
|-
| rowspan="14" style="background-color:grey"|Ⅰ
| colspan="2"|Radical Psycho Machine Racing
| [[w:RPM Racing|Link]]
| SNES
| rowspan="2"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Rainbow Islands
| [[w:Rainbow Islands: The Story of Bubble Bobble 2|Link]]
| SMS
| style="background-color:grey"|
|
|-
| colspan="2"|Rapala Pro Fishing
Line 3,460 ⟶ 3,476:
| rowspan="2"|GBA
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Rayman Raving Rabbids
| [[w:Rayman Raving Rabbids (handheld game)|Link]]
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| colspan="2"|'''Rise 2: Resurrection'''
| [[w:Rise 2: Resurrection|Link]]
| rowspan="2"|PS1
| Extreme graphical glitches before crashing to launcher
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|'''''Rising Zan: The Samurai Gunman'''''
| [[w:Rising Zan: The Samurai Gunman|Link]]
| Crashes when level ends
| style="background-color:grey"|
|
|-
| colspan="2"|River City Ransom EX
Line 3,482 ⟶ 3,498:
| rowspan="3"|GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Robotech: The Macross Saga
| [[w:Robotech: The Macross Saga|Link]]
| Freezes soon after gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Rocky
| [[w:Rocky (2002 video game)|Link]]
| Freezes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|S.S. Lucifer: Man Overboard!
Line 3,498 ⟶ 3,514:
| GG
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Scrabble Blast!
Line 3,504 ⟶ 3,520:
| GBA
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|SD Gundam GX
Line 3,510 ⟶ 3,526:
| rowspan="2"|SNES
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Shin Shougi Club
|
| Crashes once gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Shrek Smash n' Crash Racing
Line 3,521 ⟶ 3,537:
| GBA
| Crashes immediately
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Skyland
| style="background-color:aqua"|<span class="plainlinks">[https://github.com/evanbowman/skyland/releases Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Freezes immediately
| style="background-color:aquagrey"|
|-
| rowspan="3" style="background-color:grey"|Ⅰ
| colspan="2"|'''''Sled Storm'''''
| [[w:Sled Storm (1999 video game)|Link]]
| PS1
| Crashes sporadically frequently
| style="background-color:grey"|
|
|-
| colspan="2"|Smash Tennis
Line 3,541 ⟶ 3,557:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Space Invaders
Line 3,547 ⟶ 3,563:
| GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| style="background-color:orangegrey"|Ⅱ
| colspan="2" style="background-color:orange"|Sportsmans Pack 2 in 1: Cabela's Big Game Hunter + Rapala Pro Fishing
| style="background-color:orange"|
| style="background-color:orange"|GBA
| style="background-color:orange"|Crashes immediately
| style="background-color:orangegrey"|
|-
| rowspan="26" style="background-color:grey"|Ⅰ
| rowspan="2"|SSX
| 3
Line 3,562 ⟶ 3,578:
| rowspan="2"|GBA
| rowspan="2"|Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| Tricky
| [[w:SSX Tricky|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|'''Star Wars Episode I: Jedi Power Battles'''
| [[w:Star Wars Episode I: Jedi Power Battles|Link]]
| PS1
| Crashes to launcher soon after gameplay begins
| style="background-color:red"|'''Non-functional'''
|
|-
| rowspan="2"|Star Wars
Line 3,579 ⟶ 3,595:
| rowspan="5"|GBA
| Extreme slowdown
| style="background-color:grey"|
|
|-
| The New Droid Army
| [[w:Star Wars: The New Droid Army|Link]]
| Extreme slowdown<br>Eventually crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Steel Empire
| [[w:Steel Empire#Port to Game Boy Advance|Link]]
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Street Racing Syndicate
| [[w:Street Racing Syndicate|Link]]
| rowspan="6"|Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Stuart Little 2
|
| style="background-color:grey"|
|
|-
| colspan="2"|Super Fire Pro Wrestling Special
|
| rowspan="4"|SNES
| style="background-color:grey"|
|
|-
| rowspan="2"|Super Formation Soccer 94
| World Cup Edition
| [[w:Super Formation Soccer 94|Link]]
| style="background-color:grey"|
|
|-
| World Cup Final Data
| [[w:Super Formation Soccer 94#Special version|Link]]
| style="background-color:grey"|
|-
| colspan="2"|Super Power League 4
|
| style="background-color:grey"|
|
|-
| colspan="2"|Super Monkey Ball Jr.
Line 3,621 ⟶ 3,638:
| GBA
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Syvalion
Line 3,627 ⟶ 3,644:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Taito Variety Pack
Line 3,633 ⟶ 3,650:
| GBC
| Mapper incompatibility causes extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|Taxi 3
Line 3,639 ⟶ 3,656:
| rowspan="2"|GBA
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|Teen Titans
| [[w:Teen Titans (2005 video game)|Link]]
| Extreme graphical glitches before crashing to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Tengai Makyō Zero
Line 3,650 ⟶ 3,667:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Tetris
Line 3,656 ⟶ 3,673:
| WSC
| Required inputs missing in vertical mode
| style="background-color:grey"|
|
|-
| colspan="2"|The Ant Bully
Line 3,662 ⟶ 3,679:
| GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|The Excellent Dizzy Collection
Line 3,668 ⟶ 3,685:
| SMS
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|The Invincible Iron Man
Line 3,674 ⟶ 3,691:
| GBA
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|The Majors: Pro Baseball
Line 3,680 ⟶ 3,697:
| GG
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|The Sims 2: Pets
Line 3,686 ⟶ 3,703:
| rowspan="2"|GBA
| rowspan="2"|Extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|The Sum of All Fears
| [[w:The Sum of All Fears (video game)|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|'''This is Football 2'''
| [[w:This is Football 2|Link]]
| PS1
| Crashes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|TI-83 Emulator
| style="background-color:aqua"|[[w:List of emulatable utilities#Calculation|Link]]
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Built-in TI-83 ROM does not load
| style="background-color:aquagrey"|
|-
| style="background-color:grey"|Ⅰ
| Ⅰ
| colspan="2"|Tiger Woods PGA Tour 2004
| [[w:Tiger Woods PGA Tour 2004|Link]]
| GBA
| Extreme graphical glitches and golf ball does not stop rolling
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Tigermoth
| style="background-color:aqua"|<span class="plainlinks">[https://pmprog.itch.io/tigermoth Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Extreme graphical glitches
| style="background-color:aquagrey"|
|-
| rowspan="6" style="background-color:grey"|Ⅰ
| colspan="2"|TOCA World Touring Cars
| [[w:TOCA World Touring Cars|Link]]
| rowspan="3"|GBA
| Crashes to launcher onces gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Tom Clancy's Rainbow Six: Rogue Spear
| [[w:Tom Clancy's Rainbow Six: Rogue Spear|Link]]
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|Tony Hawk's Downhill Jam
| [[w:Tony Hawk's Downhill Jam|Link]]
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| colspan="2"|Top Gear 3000
Line 3,740 ⟶ 3,757:
| SNES
| Freezes soon after launch with extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|Touhai Densetsu Akagi: Yami ni Maiorita Tensai
Line 3,746 ⟶ 3,763:
| GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|'''Transformers: Beast Wars Transmetals'''
| [[w:Transformers: Beast Wars Transmetals|Link]]
| PS1
| Crashes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|uCity Advance
| style="background-color:aqua"|<span class="plainlinks">[https://github.com/AntonioND/ucity-advance/releases Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Immediately crashes to BIOS
| style="background-color:aquagrey"|
|-
| rowspan="13" style="background-color:grey"|Ⅰ
| rowspan="2"|Ultimate (Games)
| Arcade Games
Line 3,767 ⟶ 3,784:
| rowspan="3"|GBA
| rowspan="2"|Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| Puzzle Games
|
| style="background-color:grey"|
|
|-
| colspan="2"|Winter Sports
|
| Crashes after selecting language
| style="background-color:grey"|
|
|-
| rowspan="2"|World Series Baseball
Line 3,783 ⟶ 3,800:
| rowspan="2"|GG
| rowspan="3"|Crashes immediately
| style="background-color:grey"|
|
|-
| '95
| [[w:World Series Baseball '95|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|Worms Pinball
| [[w:Addiction Pinball|Link]]
| rowspan="2"|PS1
| style="background-color:grey"|
|
|-
| colspan="2"|'''WWF In Your House'''
| [[w:WWF In Your House|Link]]
| Crashes to launcher before gameplay begins
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|X-Bladez: Inline Skater
Line 3,803 ⟶ 3,820:
| GBA
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Yoshi
Line 3,809 ⟶ 3,826:
| GB
| Cannot select "1 Player" in-game to start the game
| style="background-color:grey"|
|
|-
| colspan="2"|Ys I: Ancient Ys Vanished
Line 3,815 ⟶ 3,832:
| SMS
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| rowspan="2"|Yū Yū Hakusho
Line 3,822 ⟶ 3,839:
| rowspan="2"|SNES
| rowspan="2"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| Tokubetsu Hen
|
| style="background-color:grey"|
|
|-
| colspan="2"|Zool: Ninja of the Nth Dimension
Line 3,832 ⟶ 3,849:
| SMS
| Freezes once gameplay begins
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|ZXAdvance ''(Potentially hazardous flashing colors during startup sequence when used with functional emulators; this does not occur with the non-functional default Game Boy Advance emulator, gpSP)''
| style="background-color:aqua"|<span class="plainlinks">[https://www.zophar.net/consoles/gameboy/sinclair/zxadvance.html Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Graphical glitches<br>Inputs not detected
| style="background-color:aquagrey"|[[List of third-party OPK applications#Emulators|VBA Next]] (Slow)
|-
|}
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