List of recommended ROM hacks/fr: Difference between revisions

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This section lists game patches that modify a game to improve a certain aspect of it. For games with multiple patch variants, select the patch that you prefer, as they are otherwise equivalent. TheTo followingimprove arenavigation, patches have been divided into sections based on whether they alter audio, gameplay, and/or graphics, with notes forregarding several ofgames listed above their respective tables. Note that patches adjust the gamessaturation of graphics, but do not otherwise alter or replace them, are instead listed in the [[#Saturation hacks|saturation hack section]] below:.
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=== Audio ===
*The ''Breath of Fire'' and ''Breath of Fire II'' improvement patches are compatible with the North American desaturation patches for those games [[#Desaturation hacks|listed below]].
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*As ''Faceball 2000'' is [[List of games with compatibility issues#Games that require improved emulation|incompatible]] with the default Game Boy emulator, the ROM hack for it is as well. Of the two variants of this hack, both run slower than normal in the [[List of third-party OPK applications#Emulators|third-party]] ''mGBA'' emulator, while the ''GDMA'' variant has moderate graphical glitches in the ''Gambatte'' emulator.
 
*The patches for ''Final Fantasy VI Advance'' are compatible with their regional counterpart desaturation patches [[#Desaturation hacks|listed below]]. As noted on the wiki's [[List of games with compatibility issues#Gameswith region-specific glitches|compatibility issue list]], however, the North American version of the game cannot be saved via any method with the default Game Boy Advance emulator of the FunKey S. It is therefore recommended that either that version be played in one of the alternative [[List of third-party OPK applications#Emulators|third-party emulators]] or that the European version of the game be played instead.
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*As the ''IPS'' patch format is incompatible with games with file sizes above 16 megabytes, such as ''Fire Emblem: The Blazing Blade'' and ''Fire Emblem: The Sacred Stones'', the ''BPS'' patch format had to be used instead. Both ''Floating IPS'' and ''MultiPatch'' are compatible with this patch file format as well.
*The audio improvement patches for ''Breath of Fire'' and ''Breath of Fire II'' are compatible with the region-equivalent desaturation patches for those games [[#Desaturation hacks|listed below]].
*Should you wish to use more than one of the listed patches with ''The Legend of Zelda: Link's Awakening DX'', apply them in the order listed.
*The audio improvement patches for ''Final Fantasy VI Advance'' are compatible with the region-equivalent desaturation patches [[#Desaturation hacks|listed below]]. As noted on the wiki's [[List of games with compatibility issues#Gameswith region-specific glitches|compatibility issue list]], however, the North American version of the game cannot be saved via any method with the default Game Boy Advance emulator of the FunKey S. It is therefore recommended that either that version be played in one of the alternative [[List of third-party OPK applications#Emulators|third-party emulators]] or that the European version of the game be played instead.
*The audio improvement patch for ''Super Mario Land'' is compatible with its [[#Graphics|colorization patch]].
*If you intend to also make use of the [[#Gameplay|gameplay improvement patch]] for ''Super Mario Land 2'', be sure to select the correct variant of the audio improvement patch listed below.
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{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! colspan="23"|Game !! rowspan="2"|System !! rowspan="2"|Description !! rowspan="2"|Source !! rowspan="2"|Patch
|-
! Name
! colspan="2"|Variant
|-
| colspan="2"|Alleyway
| GB
| Full colorization<br>Increased maximum score<br>[[#sram-hacks|SRAM saving]]
| [https://www.romhacking.net/hacks/6510/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/7/7a/Alleyway.ips Download]</span>
|-
| rowspan="3"|Breath of Fire
| colspan="2"|EU
| rowspan="6"|GBA
| rowspan="6"|ImprovedImproves audio quality
| rowspan="3"|[https://www.romhacking.net/hacks/3764/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/5/55/Breath_of_Fire_%28EU%29.ips Download]</span>
|-
| colspan="2"|US
| JP
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/6/60/Breath_of_Fire_%28US%3B_Improvement_Patch%29.ips Download]</span>
|-
| rowspan="2" colspan="2"|JP
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/d/df/Breath_of_Fire_%28JP%29.ips Download]</span>
|-
| US
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/6/60/Breath_of_Fire_%28US%3B_Improvement_Patch%29.ips Download]</span>
|-
| rowspan="3"|Breath of Fire II
| EU
| rowspan="3"|[https://www.romhacking.net/hacks/3765/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/ec/Breath_of_Fire_II_%28EU%29.ips Download]</span>
|-
| JP
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/c/c4/Breath_of_Fire_II_%28JP%29.ips Download]</span>
|-
| colspan="2"|EU
| US
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/ec/Breath_of_Fire_II_%28EU%29.ips Download]</span>
|-
| rowspan="2" colspan="2"|US
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/b/b1/Breath_of_Fire_II_%28US%3B_Improvement_Patch%29.ips Download]</span>
|-
| DuckTales
| colspan="2"|Donkey Kong Land
| GB
| Adjusts triangle waves to<br>improve audio quality
| Full colorization<br>Time Attack mode<br>Additional options menu<br>Reimplemented unused music
| [https://www.romhacking.net/hacks/60766681/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/b9/b997/Donkey_Kong_LandDuckTales.ips Download]</span>
|-
| Doom
| EU
| 32X
| Improved game engine<br>Missing levels implemented<br>[[#sram-hacks|SRAM saving]]<br>Button mapping
| [https://www.romhacking.net/hacks/6269/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/a/a5/Doom.ips Download]</span>
|-
| colspan="2"|Dr. Mario
| GB
| Full colorization
| [https://www.romhacking.net/hacks/5281/ Link]<br>[https://www.romhacking.net/hacks/6200/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/6/69/Dr._Mario_%28Rev._1%29.ips Download]</span>
|-
| rowspan="2" style="background-color:yellow"|Faceball 2000
| style="background-color:yellow"|No GDMA
| rowspan="2"|GB
| Full colorization
| rowspan="2"|[https://www.romhacking.net/hacks/6107/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/d/dd/Faceball_2000_%28No_GDMA%29.ips Download]</span>
|-
| style="background-color:yellow"|GDMA
| Full colorization<br>Sped up 3D rendering
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/d/dd/Faceball_2000_%28GDMA%29.ips Download]</span>
|-
| Final Fantasy IV Advance
| rowspan="2" colspan="2"|EU
| rowspan="1110"|GBA
| ImprovedImproves audio quality
| [https://www.romhacking.net/hacks/969/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/4/4f/Final_Fantasy_IV_Advance.ips Download]</span>
|-
| rowspan="4"|Final Fantasy V Advance
| rowspan="8"|ImprovedImproves audio quality<br>FewerReduces frame dropsdrop frequency
| rowspan="4"|[https://www.romhacking.net/hacks/563/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/e1/Final_Fantasy_V_Advance_%28EU%3B_Without_Orchestra%29.ips Download]</span>
|-
| colspan="2"|EU (With introductory orchestra music)
| EU (Orchestral introduction music implemented)
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/e3/Final_Fantasy_V_Advance_%28EU%3B_With_Orchestra%29.ips Download]</span>
|-
| colspan="2"|US
| JP
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/9/9f/Final_Fantasy_V_Advance_%28US%29.ips Download]</span>
|-
| rowspan="2" colspan="2"|JP
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/7/7c/Final_Fantasy_V_Advance_%28JP%29.ips Download]</span>
|-
| US
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/9/9f/Final_Fantasy_V_Advance_%28US%29.ips Download]</span>
|-
| rowspan="4"|Final Fantasy VI Advance
| EU
| rowspan="4"|[https://www.romhacking.net/hacks/657/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/80/Final_Fantasy_VI_Advance_%28JP%3B_Improvement_Patch%29.ips Download]</span>
|-
| colspan="2"|EU
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/9/94/Final_Fantasy_VI_Advance_%28EU%3B_Without_Opera%29.ips Download]</span>
|-
| colspan="2"|EU (With realistic opera music)
| EU (Opera music implemented)
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/8a/Final_Fantasy_VI_Advance_%28EU%3B_With_Opera%29.ips Download]</span>
|-
| rowspan="2" colspan="2"|US
| JP
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/80/Final_Fantasy_VI_Advance_%28JP%3B_Improvement_Patch%29.ips Download]</span>
|-
| US
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/7/7b/Final_Fantasy_VI_Advance_%28US%3B_Improvement_Patch%29.ips Download]</span>
|-
| Mario Kart: Super Circuit
| colspan="2"|Fire Emblem: The Blazing Blade
| rowspan="2"|Improves audio quality
| rowspan="2"|Updated translation<br>Map screen health bars<br>Adds ''Casual Mode''
| [https://www.romhacking.net/hacks/64926774/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/4d/46d8/Fire_Emblem_Mario_Kart_-_The_Blazing_Blade_Super_Circuit_%28Audio%29.zipips Download]</span>
|-
| colspan="23"|FireSuper Emblem:Mario The Sacred StonesLand
| rowspan="3"|GB
| [https://www.romhacking.net/hacks/6494/ Link]
| [https://www.romhacking.net/hacks/6768/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/b/b5/Fire_Emblem_-_The_Sacred_Stones.zip Download]</span>
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/4/4c/Super_Mario_Land_%28Audio%29.ips Download]</span>
|-
| rowspan="2"|Super Mario Land 2
| rowspan="2"|[[#Gameplay|Colorization Patched]]
| No
| rowspan="2"|Adjusts triangle waves to<br>improve audio quality
| rowspan="2"|[https://www.romhacking.net/hacks/6682/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/9/98/Super_Mario_Land_2_%28unpatched%29.ips Download]</span>
|-
| Yes
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/b/b6/Super_Mario_Land_2_%28patched%29.ips Download]</span>
|-
| rowspan="2"|Willow
| colspan="2"|EU
| rowspan="2"|NES
| rowspan="2"|Corrects the pitch of<br>high-pitched notes
| rowspan="2"|[https://www.romhacking.net/hacks/6767/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/1/18/Willow_%28EU%29.ips Download]</span>
|-
| colspan="2"|JP/US
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/7/74/Willow_%28JP_%26_US%29.ips Download]</span>
|}
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=== Graphics ===
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*As ''Faceball 2000'' is [[List of games with compatibility issues#Games that require improved emulation|incompatible]] with the default Game Boy emulator, the ROM hack for it is as well. Of the two variants of this hack, both run slower than normal in the [[List of third-party OPK applications#Emulators|third-party]] ''mGBA'' emulator, while the ''GDMA'' variant has moderate graphical glitches in the ''Gambatte'' emulator.
*The colorization patch listed below for ''Super Mario Land'' is compatible with its [[#Audio|sound improvement patch]].
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{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! colspan="3"|Game !! rowspan="2"|System !! rowspan="2"|Description !! rowspan="2"|Source !! rowspan="2"|Patch
|-
! Name
! colspan="2"|Variant
|-
| colspan="3"|Dr. Mario
| rowspan="12"|GB
| rowspan="2"|Full colorization
| [https://www.romhacking.net/hacks/5281/ Link]<br>[https://www.romhacking.net/hacks/6200/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/6/69/Dr._Mario_%28Rev._1%29.ips Download]</span>
|-
| rowspan="2" style="background-color:yellow"|Faceball 2000
| rowspan="2" style="background-color:yellow"|Uses GDMA
| style="background-color:yellow"|No
| rowspan="2"|[https://www.romhacking.net/hacks/6107/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/d/dd/Faceball_2000_%28No_GDMA%29.ips Download]</span>
|-
| style="background-color:yellow"|Yes
| Full colorization<br>Sped up 3D rendering
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/d/dd/Faceball_2000_%28GDMA%29.ips Download]</span>
|-
| colspan="3"|King James Bible ''(unlicensed)''
| rowspan="9"|Full colorization
| [https://www.romhacking.net/hacks/6708/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/5/59/King_James_Bible.ips Download]</span>
|-
| rowspan="2"|Kirby's Dream Land
| rowspan="2"|Saturation
| More saturation
| More
| rowspan="3"|GB
| rowspan="3"|Full colorization
| rowspan="2"|[https://www.romhacking.net/hacks/5635/ Link]<br>[https://www.romhacking.net/hacks/6224/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/1/15/Kirby%27s_Dream_Land_%28More_Sat.%29.ips Download]</span>
|-
| Less saturation
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/0/06/Kirby%27s_Dream_Land_%28Less_Sat.%29.ips Download]</span>
|-
| colspan="23"|Kirby's Pinball Land
| [https://www.romhacking.net/hacks/6079/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/a/aa/Kirby%27s_Pinball_Land.ips Download]</span>
|-
| colspan="23"|Metroid II: Return of Samus
| NES
| [[#sram-hacks|SRAM saving]]<br>Scrollable map on pause menu<br>Ability to combine wave and ice beams
| [https://www.romhacking.net/hacks/1186/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/2/29/Metroid.ips Download]</span>
|-
| colspan="2"|Metroid II: Return of Samus
| rowspan="3"|GB
| rowspan="3"|Full colorization
| [https://www.romhacking.net/hacks/4388/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/ec/Metroid_II_-_Return_of_Samus.ips Download]</span>
|-
| rowspan="2"|Pokémon Blue
| Reg. spritesrowspan="4"|Sprites and battle HUD
| Regular
| rowspan="2"|[https://www.romhacking.net/hacks/1385/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/0/09/Pokemon_Blue_%28Color%29.ips Download]</span>
|-
| Johto sprites and battle HUD
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/b/ba/Pokemon_Blue_%28Color_%2B_G2%29.ips Download]</span>
|-
| rowspan="2"|Pokémon Red
| Regular
| rowspan="2"|[https://www.romhacking.net/hacks/1385/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/e6/Pokemon_Red_%28Color%29.ips Download]</span>
|-
| Johto
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/e2/Pokemon_Red_%28Color_%2B_G2%29.ips Download]</span>
|-
| colspan="3"|Pokémon Yellow
| GBC
| Johto sprites
| [https://www.romhacking.net/hacks/4050/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/0/0f/Pokemon_Yellow.ips Download]</span>
|-
| Snoopy's Magic Show
| colspan="2"|JP
| rowspan="2"|GB
| Full colorization
| [https://www.romhacking.net/hacks/6657/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/0/06/Snoopy%27s_Magic_Show.ips Download]</span>
|-
| colspan="3"|Super Mario Land
| Full colorization<br>Modernized graphics<br>[[#SRAM hacks|SRAM saving]]
| [https://www.romhacking.net/hacks/4477/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/7/7c/Super_Mario_Land_%28DX%29.ips Download]</span>
|}
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=== Gameplay ===
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*As the ''IPS'' patch format is incompatible with games with file sizes above 16 megabytes, such as ''Fire Emblem: The Blazing Blade'' and ''Fire Emblem: The Sacred Stones'', the ''BPS'' patch format had to be used instead. Both ''Floating IPS'' and ''MultiPatch'' are compatible with this patch file format as well.
*If you intend to also make use of the [[#Audio|audio improvement patch]] for ''Super Mario Land 2'', be sure to select the version of that patch compatible with the gameplay improvement patch listed below.
*Should you wish to use more than one of the listed patches with ''The Legend of Zelda: Link's Awakening DX'', apply them in the order listed.
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{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! colspan="2"|Game !! rowspan="2"|System !! rowspan="2"|Description !! rowspan="2"|Source !! rowspan="2"|Patch
|-
! Name
! Variant
|-
| rowspan="2" colspan="2"|<br>Alleyway<br> 
| rowspan="5"|GB
| Increased maximum score
| rowspan="2"|[https://www.romhacking.net/hacks/6510/ Link]
| rowspan="2"|<span class="plainlinks">[https://static.miraheze.org/funkeywiki/7/7a/Alleyway.ips Download]</span>
|-
| rowspan="2"|Full colorization<br>[[#sram-hacks|SRAM saving]]<br><sup>(for high scores)</sup>
|-
| rowspan="2"|Bomb Jack
| rowspan="2"|EU
| rowspan="2"|[https://www.romhacking.net/hacks/6781/ Link]
| rowspan="2"|<span class="plainlinks">[https://static.miraheze.org/funkeywiki/c/c9/Bomb_Jack.ips Download]</span>
|-
| Adds input guide
|-
| colspan="2"|Donkey Kong Land
| Full colorization<br>Time Attack mode<br>Additional options menu<br>Reimplemented unused music
| [https://www.romhacking.net/hacks/6076/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/b/b9/Donkey_Kong_Land.ips Download]</span>
|-
| Doom
| EU
| 32X
| Improved game engine<br>Missing levels implemented<br>[[#sram-hacks|SRAM saving]]<br>Adds button remapping functionality
| [https://www.romhacking.net/hacks/6269/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/a/a5/Doom.ips Download]</span>
|-
| Final Fantasy
| US
| NES
| Removes potentially hazardous flashing screen effect and reduces screen shake and rotation effect frequencies
| [https://www.romhacking.net/hacks/6691/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/9/9f/Final_Fantasy.ips Download]</span>
|-
| Fire Emblem: The Blazing Blade
| rowspan="2"|AU/US
| rowspan="2"|GBA
| rowspan="2"|Updated translation<br>Map screen health bars<br>Adds ''Casual Mode''
| [https://www.romhacking.net/hacks/6492/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/4/46/Fire_Emblem_-_The_Blazing_Blade.zip Download]</span>
|-
| Fire Emblem: The Sacred Stones
| [https://www.romhacking.net/hacks/6494/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/b/b5/Fire_Emblem_-_The_Sacred_Stones.zip Download]</span>
|-
| Kirby Super Star
| US
| SNES
| Enables offsetting Samurai Kirby minigame timer cutoff point in increments of 16 milliseconds via the use of the shoulder buttons on the difficult select screen to account for emulator-added input delay
| [https://www.romhacking.net/hacks/6734/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/c/c6/Kirby_Super_Star.ips Download]</span>
|-
| colspan="2"|Metroid
| NES
| [[#sram-hacks|SRAM saving]]<br>Scrollable map on pause menu<br>Ability to combine wave and ice beams
| [https://www.romhacking.net/hacks/1186/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/2/29/Metroid.ips Download]</span>
|-
| Mickey Mania
| US
| SNES
| Consistent screen scrolling<br>Restores unused audio<br>Adjusts ''Moose Chase'' level palette
| [https://www.romhacking.net/hacks/6699/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/f/f0/Mickey_Mania.ips Download]</span>
|-
| colspan="2"|Pokémon Emerald
Line 283 ⟶ 416:
| [https://www.romhacking.net/hacks/4450/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/86/Pokemon_Gold.ips Download]</span>
|-
| rowspan="2"|Pokémon Red
| Reg. sprites and battle HUD
| rowspan="2"|GB
| rowspan="2"|Full colorization
| rowspan="2"|[https://www.romhacking.net/hacks/1385/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/e6/Pokemon_Red_%28Color%29.ips Download]</span>
|-
| Johto sprites and battle HUD
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/e2/Pokemon_Red_%28Color_%2B_G2%29.ips Download]</span>
|-
| colspan="2"|Pokémon Ruby
Line 303 ⟶ 426:
| [https://www.romhacking.net/hacks/3912/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/3/3f/Pokemon_Sapphire.ips Download]</span>
|-
| colspan="2"|Pokémon Yellow
| GBC
| Johto sprites
| [https://www.romhacking.net/hacks/4050/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/0/0f/Pokemon_Yellow.ips Download]</span>
|-
| colspan="2"|Recca
Line 315 ⟶ 432:
| [https://www.romhacking.net/hacks/6389/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/c/c8/Recca.ips Download]</span>
|-
| Snoopy's Magic Show
| JP
| GB
| Full colorization
| [https://www.romhacking.net/hacks/6657/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/0/06/Snoopy%27s_Magic_Show.ips Download]</span>
|-
| colspan="2"|Sonic 3D Blast
Line 328 ⟶ 438:
| [https://www.romhacking.net/hacks/3810/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/9/9d/Sonic_3D_Blast.ips Download]</span>
|-
| colspan="2"|Super Mario Land
| rowspan="4"|GB
| Full colorization<br>Modernized graphics
| [https://www.romhacking.net/hacks/4477/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/c/c5/Super_Mario_Land.ips Download]</span>
|-
| rowspan="2"|Super Mario Land 2
| JP
| rowspan="3"|GB
| rowspan="2"|Full colorization<br>Adds Luigi as an alternative playable character
| rowspan="2"|[https://www.romhacking.net/hacks/3784/ Link]
Line 356 ⟶ 461:
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/2/26/The_Legend_of_Zelda.ips Download]</span>
|-
| colspanrowspan="23" rowspancolspan="32"|The Legend of Zelda: Link's Awakening DX
| rowspan="3"|GBC
| Less interrupting text<br>No low-health beeping
Line 369 ⟶ 474:
| [https://www.romhacking.net/hacks/927/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/a/a9/The_Legend_of_Zelda_-_Link%27s_Awakening_DX_%28Font%29.ips Download]</span>
|-
| colspan="2"|Time Lord
| NES
| Removes potentially hazardous flashing screen effect
| [https://www.romhacking.net/hacks/6673/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/83/Time_Lord.ips Download]</span>
|-
| colspan="2"|Ultimate Mortal Kombat 3
| SNES
| Implements:<br>• Sound effects and ''Rain'' fatality from ''Mortal Kombat Trilogy''<br>• ''Sheeva'' as a playable character<br>• 3x3 game mode<br>• Black bar removal for several stages<br>• Smoke ability for ''Shang Tsung'' (With X: Left → Left → Up)
| [https://www.romhacking.net/hacks/5025/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/2/2e/Ultimate_Mortal_Kombat_3.ips Download]</span>
|}
</div>
Line 384 ⟶ 501:
<div lang="en" dir="ltr" class="mw-content-ltr">
The following are notes for several of the games listed below:
*The ''Breath of Fire'' and ''Breath of Fire II'' desaturation patches are compatible with thetheir Northregion-equivalent Americanaudio improvement patches for those games [[#Improvement hacksAudio|listed above]].
*For ''Final Fantasy VI Advance'':
**An [https://static.miraheze.org/funkeywiki/0/0d/Final_Fantasy_VI_Advance_%28Yellow_Lightning_Bolt%29.ips additional patch] can be subsequently applied to change the color of the title screen lightning bolt from purple to yellow to match the game's SNES (rather than Super Famicom) color palette.
**As the ''IPS'' patch format is incompatible with games with file sizes above 16 megabytes, such as the European release of ''Final Fantasy VI Advance'', the ''BPS'' patch format had to be used instead. Both ''Floating IPS'' and ''MultiPatch'' are compatible with this patch file format as well.
**Also note that the game's desaturation patches are compatible with their regionalregion-equivalent counterpartaudio improvement patches [[#Improvement hacksAudio|listed above]].
**As noted on the wiki's [[List of games with compatibility issues#Gameswith region-specific glitches|compatibility issue list]], the North American version of the game cannot be saved via any method with the default Game Boy Advance emulator of the FunKey S. It is therefore recommended that either that version be played in one of the alternative [[List of third-party OPK applications#Emulators|third-party emulators]] or that the European version of the game be played instead.
*The desaturation patch for the North American version of ''Super Street Fighter II Turbo Revival'' was modified to include the changes made by a compatible bug fix patch. The Japanese version of the patch remains unmodified as the bug fix patch is not available for that version of the game.
Line 932 ⟶ 1,049:
<div lang="en" dir="ltr" class="mw-content-ltr">
The following are notes for several of the games listed below:
*The SRAM patches for ''Alleyway'', ''Bomb Jack'', ''Doom'', ''Metroid'', and ''MetroidSuper Mario Land'' also include several quality of life improvements, as [[#improvement-hacks|listed above]].
*The SRAM patch for ''Jurassic Park'' also adds a sound test feature to the Main Menu
*The SRAM patch for ''Tetris'' is incompatible with the ''Tetris'' improvement patch [[#improvement-hacks|listed above]].
Line 956 ⟶ 1,073:
| style="background-color:yellow"|Bare Knuckle III (Streets of Rage 3)
| style="background-color:yellow"|JP
| rowspan="75"|Genesis
| [https://www.romhacking.net/hacks/6243/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/1/19/Bare_Knuckle_III.ips Download]</span>
Line 982 ⟶ 1,099:
| [https://www.romhacking.net/hacks/6181/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/5/5f/Beavis_and_Butt-Head.ips Download]</span>
|-
| style="background-color:yellow"|Bomb Jack
| style="background-color:yellow"|EU
| GB
| colspan="2"|Automatic
| [https://www.romhacking.net/hacks/6781/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/c/c9/Bomb_Jack.ips Download]</span>
|-
| colspan="2"|Bram Stoker's Dracula
| rowspan="2"|Genesis
| rowspan="3"|Finish level
| Unpause after pausing and pressing <u>Up</u> in-game
Line 1,024 ⟶ 1,149:
|-
| colspan="2" style="background-color:yellow"|Columns
| rowspan="63"|Genesis
| colspan="2"|Automatic
| [https://www.romhacking.net/hacks/6229/ Link]
Line 1,040 ⟶ 1,165:
| [https://www.romhacking.net/hacks/5976/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/84/Contra_-_Hard_Corps.ips Download]</span>
|-
| colspan="2"|Cooly Skunk
| SNES
| colspan="2"|Re-enables unused password-based save feature
| [https://www.romhacking.net/hacks/6693/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/3/33/Cooly_Skunk.ips Download]</span>
|-
| colspan="2"|Decap Attack
| rowspan="3"|Genesis
| Finish level
| With ''Sound Test'' in the ''Options'' menu highlighted, press <u>Left</u> and change the value to <u>60</u>; then return to the Main Menu and start the game
Line 1,122 ⟶ 1,254:
| [https://www.romhacking.net/hacks/6041/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/4/43/F-1_Sensation.ips Download]</span>
|-
| colspan="2"|Final Fight 3
| SNES
| Complete screen
| Press <u>Left</u> or <u>Right</u> on the options menu with <u>Sound</u> highlighted, then start the game as normal
| [https://www.romhacking.net/hacks/6672/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/f/f2/Final_Fight_3.ips Download]</span>
|-
| colspan="2"|Garfield: Caught in the Act
Line 1,282 ⟶ 1,421:
|-
| colspan="2"|Road Rash
| rowspan="67"|Genesis
| rowspan="3"|Finish level
| Press <u>Start + A</u> at the Main Menu
Line 1,308 ⟶ 1,447:
| [https://www.romhacking.net/hacks/5784/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/0/0a/Rolling_Thunder_3.ips Download]</span>
|-
| colspan="2"|Scooby-Doo Mystery
| Pause and quit to the Main Menu
| Press <u>A</u> on the password menu to retrieve prior password and select <u>End</u>
| [https://www.romhacking.net/hacks/6674/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/d/da/Scooby-Doo_Mystery.ips Download]</span>
|-
| colspan="2"|Shinobi III
Line 1,354 ⟶ 1,499:
| [https://www.romhacking.net/hacks/6534/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/9/99/Super_Castlevania_IV_%28SRAM%29.ips Download]</span>
|-
| colspan="2"|Super Mario Land
| GB
| rowspan="2" colspan="2"|Automatic
| [https://www.romhacking.net/hacks/4477/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/7/7c/Super_Mario_Land_%28DX%29.ips Download]</span>
|-
| colspan="2" style="background-color:yellow"|Super Street Fighter II
| rowspan="2"|Genesis
| colspan="2"|Automatic
| [https://www.romhacking.net/hacks/6215/ Link]
| <span class="plainlinks">[https://static.miraheze.org/funkeywiki/e/ef/Super_Street_Fighter_II.ips Download]</span>
|-
| Taz in Escape from Mars
| US
| Automatic
| Hold <u>B</u> at game startup
8,610

edits

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