List of recommended ROM hacks/fr: Difference between revisions

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This section lists Game Boy Advance game patches that adjust the color palettes of Game Boy Advance games to accommodate devices that display Game Boy Advance games in a backlit manner, such as the FunKey S. As initial Game Boy Advance games were developed with the non-backlit original Game Boy Advance in mind, many of them had their colors oversaturated to improve visibility. With visibility not an issue for the backlit Game Boy Advance SP, game palettes were now brighter than intended, a difference particularly noticeable in games ported from prior systems, such as ''Super Mario World: Super Mario Advance 2''. For ''Final Fantasy VI Advance'', an [https://static.miraheze.org/funkeywiki/0/0d/Final_Fantasy_VI_Advance_%28Yellow_Lightning_Bolt%29.ips additional patch] can be subsequently applied to change the color of the title screen lightning bolt from purple to yellow to match the game's SNES (rather than Super Famicom) color palette. In regards to the PAL version of the game's desaturation patch, as the ''IPS'' patch format does not support games with a file size above 16 megabytes, the ''BPS'' patch format had to be used instead. Both ''Floating IPS'' and ''MultiPatch'' are also compatible with this patch file format.
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