List of recommended ROM hacks: Difference between revisions

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This section lists Game Boy Advance game patches that adjust color palettes to accommodate devices that display Game Boy Advance games in a backlit manner, such as the FunKey S. As initial Game Boy Advance games were developed with the original, non-backlit Game Boy Advance in mind, many of them had their colors oversaturated to improve visibility. With visibility not an issue for the backlit Game Boy Advance SP, game palettes were now brighter than intended, a difference particularly noticeable when comparing games ported from prior systems, such as ''Super Mario World: Super Mario Advance 2''.
This section lists Game Boy Advance game patches that adjust color palettes to accommodate devices that display Game Boy Advance games in a backlit manner, such as the FunKey S. As initial Game Boy Advance games were developed with the original, non-backlit Game Boy Advance in mind, many of them had their colors oversaturated to improve visibility. With visibility not an issue for the backlit Game Boy Advance SP, game palettes were now brighter than intended, a difference particularly noticeable when comparing games ported from prior systems, such as ''Super Mario World: Super Mario Advance 2''.


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The following are notes for several of the games listed below:
The following are notes for several of the games listed below:
*For ''Final Fantasy VI Advance'':
*For ''Final Fantasy VI Advance'':