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While FunKey S autosave save files (''.quicksave'') are entirely incompatible with external emulators, FunKey S emulator save state files (''.000'', ''.001'', etc.) other than those of the PlayStation are compatible with matching emulators on other platforms, such as the PC version of FCEUX in the case of NES games. Additionally, for games that support them, the transfer of in-game saves is an alternative option that is generally compatible with a wider range of emulators. Note, however, that a third-party emulator having an in-game save file format with a matching file extension does not guarantee that it will be listed below, as other factors, such as expected save file size, can impact in-game save file format compatibility between emulators. As battery-based in-game saving did not become commonplace until the 1990s, however, games for earlier systems emulated by the FunKey S, such as the MasterNintendo Entertainment System, Nintendo EntertainmentMaster System, TurboGrafx-16, and AtariSega LynxGenesis, rarelyoften useddo not support this type of saving., Whenwith amany, gamesuch doesas supportall in-gameAtari saving,Lynx however,games with an in-game save filefeature, isusing generatedpassword-based forsaves itinstead. theFor firstseveral timedozen itNES attemptsand toGenesis savegames, datahowever, with the extension[[List of thisrecommended fileROM dependinghacks#SRAM onhacks|SRAM theROM systemhacks]] thecan gamebe isused for.to A table containing the correspondingadd in-game savesaving fileto extensiongames forthat eachdid officiallynot emulatedoriginally systemhave with in-game save file supportit, asoften wellreplacing asmore the storage locations of these files and thetedious thirdpassword-partybased emulatorssaving compatible with them, is listed belowsystems.
 
When a game does support battery-based in-game saving, however, an in-game save file is generated for it the first time it attempts to save data, with the extension of this file depending on the system the game is for. A table containing the corresponding in-game save file extension for each officially emulated system with in-game save file support, as well as the storage locations of these files and the third-party emulators compatible with them, is listed below. Transferring an in-game save file onto or off of the FunKey S is done by simply moving the file in question into or out of the folder in which in-game saves are stored for that game's system; usually the same folder as the game itself. Note that PlayStation ''MCD'' files, placed in the ''memcards'' folder within the PlayStation folder of the FunKey S, should be named ''card#.mcd'', with the hashtag symbol replaced by the first number starting from one that isn't already used by an existing ''MCD'' file.
 
Transferring an in-game save file onto or off of the FunKey S is done by simply moving the file in question into or out of the folder in which in-game saves are stored for that game's system; usually the same folder as the game itself. Note that PlayStation ''MCD'' files, placed in the ''memcards'' folder within the PlayStation folder of the FunKey S, should be named ''card#.mcd'', with the hashtag symbol replaced by the first number starting from one that isn't already used by an existing ''MCD'' file. In regards to SNES save files, if you don't see the ''.snes96_snapshots'' folder in your computer's filesystem, its Unix-based operating system is hiding hidden folders. {{HiddenFolderExplanation}} Note that as in-game save files generated by the Mednafen emulator include a string of characters between the game name and file extension, such save files must be renamed to remove the string of characters (ex. ''.9d599a43d2c69738f3562f58aeff8828'') before they can be detected by emulators other than Mednafen. For the FunKey S, this applies to the TurboGrafx-16, Game Gear, Neo Geo Pocket, and WonderSwan systems. If you find that a third-party emulator compatible with any in-game saves generated by the [[#Which emulators does the FunKey S use?|emulators of the FunKey S]] is not listed below, feel free to add it yourself or inform a wiki editor.
 
Transferring an in-game save file onto or off of the FunKey S is done by simply moving the file in question into or out of the folder in which in-game saves are stored for that game's system; usually the same folder as the game itself. Note that PlayStation ''MCD'' files, placed in the ''memcards'' folder within the PlayStation folder of the FunKey S, should be named ''card#.mcd'', with the hashtag symbol replaced by the first number starting from one that isn't already used by an existing ''MCD'' file. In regards to SNES save files, if you don't see the ''.snes96_snapshots'' folder in your computer's filesystem, its Unix-based operating system is hiding hidden folders. {{HiddenFolderExplanation}} Note that as in-game save files generated by the Mednafen emulator include a string of characters between the game name and file extension, such save files must be renamed to remove the string of characters (ex. ''.9d599a43d2c69738f3562f58aeff8828'') before they can be detected by emulators other than Mednafen. For the FunKey S, this applies to the TurboGrafx-16, Game Gear, Neo Geo Pocket, and WonderSwan systems. If you find that a third-party emulator compatible with any in-game saves generated by the [[#Which emulators does the FunKey S use?|emulators of the FunKey S]] is not listed below, feel free to add it yourself or inform a wiki editor.
{| align="center" width=100% class="darkgrey-header wikitable sortable" style="text-align: center" |
! rowspan="2" style="border: 2px solid black;"|System
Line 582 ⟶ 585:
| /mnt/NES
| <u>Mednafen</u>
| <u>FCEUX<br>Mesen<br>Nestopia UE</u>
|-
! style="border: 2px solid black;"|TurboGrafx-16 / PC Engine
Line 594 ⟶ 597:
| /mnt/Sega Genesis
| ''N/A''
| <u>Fusion<br>PicoDrive</u>
|-
! style="border: 2px solid black;"|Sega CD / Mega-CD
Line 600 ⟶ 603:
| style='background: #eaecf0'|/mnt/Sega Genesis
| style='background: #eaecf0'|''N/A''
| style='background: #eaecf0'|<u>Fusion<br>PicoDrive</u>
|-
! style="border: 2px solid black;"|Game Boy<br>Game Boy Color
Line 606 ⟶ 609:
| /mnt/Game Boy<br>/mnt/Game Boy Color
| <u>Gambatte</u><br><u>mGBA</u> ''(SDL Retro)''
| <u>BGB<br>gnuboy</ubr>mGBA<br>SameBoy<ubr>VBA<br>VBA-M</u> ''(PC)''
|-
! style="border: 2px solid black;"|Game Gear
Line 612 ⟶ 615:
| style='background: #eaecf0'|/mnt/Game Gear
| style='background: #eaecf0'|<u>Genesis Plus GX</u> ''(SDL Retro)''<br><u>SMS Plus GX</u> ''(SDL Retro / Standalone)''
| style='background: #eaecf0'|<u>Fusion</u> ''(SAV → SGM)''<br><u>Mednafen</u>
|-
! style="border: 2px solid black;"|SNES / Super Famicom
| SRM
| /mnt/FunKey/.snes96_snapshots
| <u>Snes9x 2005</u> ''(SDL Retro; SRM → SAV)''
| ''N/A''
| <u>bsnes<br>Mesen-S<br>Snes9x<br>ZSNES</u>
|
|-
! style="border: 2px solid black;"|PlayStation
Line 635 ⟶ 638:
| style='background: #eaecf0'|SAV
| style='background: #eaecf0'|/mnt/WonderSwan
| style='background: #eaecf0'|<u>SwanEmu</u> ''N/A(SAV → WSC.EPS)''
| style='background: #eaecf0'|<u>Mednafen</u>
|-
Line 641 ⟶ 644:
| SAV
| /mnt/Game Boy Advance
| <u>gpSP</u> ''(SDL Retro)''<br><u>mGBA</u> ''(SDL Retro)''<br><u>VBA Next</u> ''(SAV → GBA.EPS)''
| <u>mGBA<br>VBA<br>VBA-M</u> ''(PC)''
|}
 
Line 948 ⟶ 951:
! style="border: 2px solid black;"|PlayStation
| ''4750''
| 100101
| 97.8987%
|-
! style="border: 2px solid black;"|Game Boy Color
Line 968 ⟶ 971:
! style="border: 2px solid black;"|Game Boy Advance
| 1536
| 136138
| 91.1502%
|-
! style="border: 2px solid black;"|<u>Total</u>
! style="border: 2px solid black;"|'''14052'''
! style="border: 2px solid black;"|'''320323'''
! style="border: 2px solid black;"|'''97.7270%'''
|}
 
Line 1,087 ⟶ 1,090:
 
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Although the FunKey Team is not currently selling any accessories for the FunKey S aside from what is included with it, the editors of this wiki have compiled [[List of FunKey S compatible keychain accessories|a list of products]] that can be used in conjunction with the FunKey S, including adapters, power banks, cables, pouches, and keychain decorations. To match the FunKey S keychain aesthetic, research has been conducted to ensure that all listed accessories do not exceed size or weight levels that would make putting them on a keychain inconvenient. While the editors of this wiki have conducted extensive research to confirm that all products listed are compatible and reliablelegitimate, neither the editors nor the FunKey Team are responsible for the reliability of third-party products. Therefore, prior to making any purchase, users should verify that a listed product adequately meets their needs.
 
===我能否为FunKey S开发软件? ===
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