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Transferring an in-game save file onto or off of the FunKey S is done by simply moving the file in question into or out of the folder in which in-game saves are stored for that game's system; usually the same folder as the game itself. Note that PlayStation ''MCD'' files, placed in the ''memcards'' folder within the PlayStation folder of the FunKey S, should be named ''card#.mcd'', with the hashtag symbol replaced by the first number starting from one that isn't already used by an existing ''MCD'' file. In regards to SNES save files, if you don't see the ''.snes96_snapshots'' folder in your computer's filesystem, its Unix-based operating system is hiding hidden folders. {{HiddenFolderExplanation}} Note that as in-game save files generated by the Mednafen emulator include a string of characters between the game name and file extension, such save files must be renamed to remove the string of characters (ex. ''.9d599a43d2c69738f3562f58aeff8828'') before they can be detected by emulators other than Mednafen. For the FunKey S, this applies to the TurboGrafx-16, Game Gear, Neo Geo Pocket, and WonderSwan systems. If you find that a third-party emulator compatible with any in-game saves generated by the [[#Which emulators does the FunKey S use?|emulators of the FunKey S]] is not listed below, feel free to add it yourself or inform a wiki editor.
{| align="center" width=100% class="darkgrey-header wikitable sortable" style="text-align: center" |
! rowspan="2" style="border: 2px solid black;"|System
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| SAV
| /mnt/NES
| <u>Mednafen</u>
|
| <u>FCEUX</u>
|-
! style="border: 2px solid black;"|TurboGrafx-16 / PC Engine
| style='background: #eaecf0'|SAV
| style='background: #eaecf0'|/mnt/PCE-TurboGrafx
| style='background: #eaecf0'|<u>Mednafen</u>
| style='background: #eaecf0'|<u>Mednafen</u>
|-
! style="border: 2px solid black;"|Genesis / Mega Drive / 32X
| SRM
| /mnt/Sega Genesis
| ''N/A''
| <u>PicoDrive</u>
|-
! style="border: 2px solid black;"|Sega CD / Mega-CD
| style='background: #eaecf0'|BRM
| style='background: #eaecf0'|/mnt/Sega Genesis
| style='background: #eaecf0'|''N/A''
| style='background: #eaecf0'|<u>PicoDrive</u>
|-
! style="border: 2px solid black;"|Game Boy<br>Game Boy Color
| SAV
| /mnt/Game Boy<br>/mnt/Game Boy Color
| <u>Gambatte</u><br><u>mGBA</u> ''(SDL Retro)''
| <u>gnuboy</u><br><u>VBA</u> ''(PC)''
|-
! style="border: 2px solid black;"|Game Gear
| style='background: #eaecf0'|SAV
| style='background: #eaecf0'|/mnt/Game Gear
| style='background: #eaecf0'|<u>Genesis Plus GX</u> ''(SDL Retro)''<br><u>SMS Plus</u><br><u>SMS Plus GX</u> ''(SDL Retro)''
| style='background: #eaecf0'|<u>Mednafen</u>
|-
! style="border: 2px solid black;"|SNES / Super Famicom
| SRM
| /mnt/FunKey/.snes96_snapshots
| ''N/A''
|
|-
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| style='background: #eaecf0'|MCD
| style='background: #eaecf0'|/mnt/PS1/memcards
| style='background: #eaecf0'|<u>PCSX-ReARMed Ultimate</u>
| style='background: #eaecf0'|<u>PCSX-ReARMed</u>
|-
! style="border: 2px solid black;"|Neo Geo Pocket / Neo Geo Pocket Color
| FLASH
| /mnt/Neo Geo Pocket
| ''N/A''
| <u>Mednafen</u>
|-
! style="border: 2px solid black;"|WonderSwan / WonderSwan Color
| style='background: #eaecf0'|SAV
| style='background: #eaecf0'|/mnt/WonderSwan
| style='background: #eaecf0'|''N/A''
| style='background: #eaecf0'|<u>Mednafen</u>
|-
! style="border: 2px solid black;"|Game Boy Advance
| SAV
| /mnt/Game Boy Advance
| <u>gpSP</u> ''(SDL Retro)''<br><u>mGBA</u> ''(SDL Retro)''
| <u>VBA</u> ''(PC)''
|}
 
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