Translations:List of recommended ROM hacks/29/en: Difference between revisions

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The following are notes for several of the games listed below:
The following are notes for several of the games listed below:
*The ''Breath of Fire'' and ''Breath of Fire II'' desaturation patches are compatible with their region-equivalent audio improvement patches [[#Audio|listed above]].
*The ''Breath of Fire'' and ''Breath of Fire II'' desaturation patches are compatible with their region-equivalent audio improvement patches [[#Audio|listed below]].
*For ''Final Fantasy VI Advance'':
*For ''Final Fantasy VI Advance'':
**An [https://static.miraheze.org/funkeywiki/0/0d/Final_Fantasy_VI_Advance_%28Yellow_Lightning_Bolt%29.ips additional patch] can be subsequently applied to change the color of the title screen lightning bolt from purple to yellow to match the game's SNES (rather than Super Famicom) color palette.
**An [https://static.miraheze.org/funkeywiki/0/0d/Final_Fantasy_VI_Advance_%28Yellow_Lightning_Bolt%29.ips additional patch] can be subsequently applied to change the color of the title screen lightning bolt from purple to yellow to match the game's SNES (rather than Super Famicom) color palette.
**As the ''IPS'' patch format is incompatible with games with file sizes above 16 megabytes, such as the European release of ''Final Fantasy VI Advance'', the ''BPS'' patch format had to be used instead. Both ''Floating IPS'' and ''MultiPatch'' are compatible with this patch file format as well.
**As the ''IPS'' patch format is incompatible with games with file sizes above 16 megabytes, such as the European release of ''Final Fantasy VI Advance'', the ''BPS'' patch format had to be used instead. Both ''Floating IPS'' and ''MultiPatch'' are compatible with this patch file format as well.
**Also note that the game's desaturation patches are compatible with their region-equivalent audio improvement patches [[#Audio|listed above]].
**Also note that the game's desaturation patches are compatible with their region-equivalent audio improvement patches [[#Audio|listed below]].
**As noted on the wiki's [[List of games with compatibility issues#Gameswith region-specific glitches|compatibility issue list]], the North American version of the game cannot be saved via any method with the default Game Boy Advance emulator of the FunKey S. It is therefore recommended that either that version be played in one of the alternative [[List of third-party OPK applications#Emulators|third-party emulators]] or that the European version of the game be played instead.
**As noted on the wiki's [[List of games with compatibility issues#Gameswith region-specific glitches|compatibility issue list]], the North American version of the game cannot be saved via any method with the default Game Boy Advance emulator of the FunKey S. It is therefore recommended that either that version be played in one of the alternative [[List of third-party OPK applications#Emulators|third-party emulators]] or that the European version of the game be played instead.
*The desaturation patch for the North American version of ''Super Street Fighter II Turbo Revival'' was modified to include the changes made by a compatible bug fix patch. The Japanese version of the patch remains unmodified as the bug fix patch is not available for that version of the game.
*The desaturation patch for the North American version of ''Super Street Fighter II Turbo Revival'' was modified to include the changes made by a compatible bug fix patch. The Japanese version of the patch remains unmodified as the bug fix patch is not available for that version of the game.

Latest revision as of 02:40, 26 May 2022

Message definition (List of recommended ROM hacks)
The following are notes for several of the games listed below:
*The ''Breath of Fire'' and ''Breath of Fire II'' desaturation patches are compatible with their region-equivalent audio improvement patches [[#Audio|listed below]].
*For ''Final Fantasy VI Advance'':
**An [https://static.miraheze.org/funkeywiki/0/0d/Final_Fantasy_VI_Advance_%28Yellow_Lightning_Bolt%29.ips additional patch] can be subsequently applied to change the color of the title screen lightning bolt from purple to yellow to match the game's SNES (rather than Super Famicom) color palette.
**As the ''IPS'' patch format is incompatible with games with file sizes above 16 megabytes, such as the European release of ''Final Fantasy VI Advance'', the ''BPS'' patch format had to be used instead. Both ''Floating IPS'' and ''MultiPatch'' are compatible with this patch file format as well.
**Also note that the game's desaturation patches are compatible with their region-equivalent audio improvement patches [[#Audio|listed below]].
**As noted on the wiki's [[List of games with compatibility issues#Gameswith region-specific glitches|compatibility issue list]], the North American version of the game cannot be saved via any method with the default Game Boy Advance emulator of the FunKey S. It is therefore recommended that either that version be played in one of the alternative [[List of third-party OPK applications#Emulators|third-party emulators]] or that the European version of the game be played instead.
*The desaturation patch for the North American version of ''Super Street Fighter II Turbo Revival'' was modified to include the changes made by a compatible bug fix patch. The Japanese version of the patch remains unmodified as the bug fix patch is not available for that version of the game.

The following are notes for several of the games listed below:

  • The Breath of Fire and Breath of Fire II desaturation patches are compatible with their region-equivalent audio improvement patches listed below.
  • For Final Fantasy VI Advance:
    • An additional patch can be subsequently applied to change the color of the title screen lightning bolt from purple to yellow to match the game's SNES (rather than Super Famicom) color palette.
    • As the IPS patch format is incompatible with games with file sizes above 16 megabytes, such as the European release of Final Fantasy VI Advance, the BPS patch format had to be used instead. Both Floating IPS and MultiPatch are compatible with this patch file format as well.
    • Also note that the game's desaturation patches are compatible with their region-equivalent audio improvement patches listed below.
    • As noted on the wiki's compatibility issue list, the North American version of the game cannot be saved via any method with the default Game Boy Advance emulator of the FunKey S. It is therefore recommended that either that version be played in one of the alternative third-party emulators or that the European version of the game be played instead.
  • The desaturation patch for the North American version of Super Street Fighter II Turbo Revival was modified to include the changes made by a compatible bug fix patch. The Japanese version of the patch remains unmodified as the bug fix patch is not available for that version of the game.