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After the end our Kickstarter campaign nearly seven months ago, we began this series of weekly ''What's up FunKey?'' updates. In these twenty-three episodes, we have documented the ups and downs of our mission to manufacture and deliver FunKey S devices to the backers who made all of this possible. From our idea for a simple handheld has sprung a community of retrogamers that continues to amaze us with intriguing discussions, experiences, advice, and creativity. As our work here is nearly done, we feel that it's time for us to say goodbye to our regular update cycle. We'll keep working on improving the FunKey S while brainstorming what might come next for the FunKey Project. Now it's your turn to use your FunKey S as you see fit, having experiences that we hope you will share with us via [https://www.facebook.com/gaming/FunkeyProjectOfficial Facebook], [https://www.instagram.com/funkey_project/ Instagram], [https://twitter.com/FunKeyProject Twitter], [https://discord.gg/KWnEtEVkV3 Discord], or [mailto:support@funkey-project.com e-mail]!
As all of a PlayStation game's BIN files are listed in the FunKey S game list, to minimize the time is takes to scroll through one's game library, each game should only have one BIN file. If your PlayStation game has multiple BIN files across multiple disks, follow [[#How do I combine files from multiple PlayStation disks into a single ROM file?|these instructions]]. If these BIN files are all for one disk, to merge them you will first need to download [https://www.isobuster.com/download.php IsoBuster]. Once this is done, open the program and select ''Open Image File'', indicated by an icon of a folder containing a blue downwards arrow. Navigating to and selecting the CUE file of the game in question will make a CD icon appear in the IsoBuster interface, which you then right click, selecting the ''Raw .bin'' option under the ''Extract CD <Image>'' category. After you save the BIN and CUE files, place these new files into the PS1 folder of the FunKey S.
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