Available third-party software: Difference between revisions
From The FunKey Wiki
Content deleted Content added
m Updated links |
m Copyedit |
||
Line 16: | Line 16: | ||
*In English, or if in another language, fully-useable without needing to understand that language. |
*In English, or if in another language, fully-useable without needing to understand that language. |
||
*Fully-playable with one controller. If a game is multiplayer-only, it can only be included if it allows all players to share the same controller. |
*Fully-playable with one controller. If a game is multiplayer-only, it can only be included if it allows all players to share the same controller. |
||
*Complete or mostly complete, significant in scope, and fully-playable. While there is certainly room to interpret how "finished" a game is, all games on this list should be playable to completion by the average player in a minimum of fifteen minutes, be the definitive version of that game (no demos of commercial games), and contain no glitches that prevent completion and/or crash the game. For inclusion on this list, a game should also have most of its intended levels and mechanics |
*Complete or mostly complete, significant in scope, and fully-playable. While there is certainly room to interpret how "finished" a game is, all games on this list should be playable to completion by the average player in a minimum of fifteen minutes, be the definitive version of that game (no demos of commercial games), and contain no glitches that prevent completion and/or crash the game. For inclusion on this list, a game should also have most of its intended levels and mechanics implemented, as described by the game's developer. In terms of the minimum playtime requirement, high-score based puzzle and arcade-style games are less limited in this regard due to their essentially infinite replayability, though should still include score counters, life meters, and preferably (though not a requirement) high-score counters where applicable to be considered complete or near-complete. Due to the varying ways in which a game's completeness can be interpreted, this criterion may be applied differently on a case-by-case basis. |
||
<!--T:5--> |
<!--T:5--> |