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Listed in the table below are the emulators included by default with the FunKey S, with the systems they emulate and their accepted ROM file extensions listed on the right. Other than Game Boy, Game Boy Color, TurboGrafx-CD, Sega CD, and PlayStation games, all of the file formats are also detected if stored in ''ZIP'' archives. For a list of the in-game save file formats generated for each of the emulated systems, consult the [[#Can FunKey S save game data be transferred?|save data section]] above.
{| align="center" width=100% class="darkgrey-header wikitable" style="text-align: center" |
! style="border: 2px solid black;"|Émulateur
! style="border: 2px solid black;" colspan="6"|Système /
Extension(s) de Fichiers
|-
! style="border: 2px solid black;" rowspan="2"|FCEUX
| style='background: #eaecf0' colspan="3"|<u>NES / Famicom</u>
| style='background: #eaecf0' colspan="3"|<u>Famicom Disk System</u>
|-
| colspan="3"|NES
| colspan="3"|FDS
|-
! style="border: 2px solid black;" rowspan="2"|gnuboy
| style='background: #eaecf0' colspan="3"|<u>Game Boy</u>
| style='background: #eaecf0' colspan="3"|<u>Game Boy Color</u>
|-
| colspan="3"|GB
| colspan="3"|GBC
|-
! style="border: 2px solid black;" rowspan="2"|gpSP
| style='background: #eaecf0' colspan="6"|<u>Game Boy Advance</u>
|-
| colspan="6"|GBA
|-
! style="border: 2px solid black;" rowspan="4"|Mednafen
| style='background: #eaecf0'|<u>PC-Engine</u>
| style='background: #eaecf0'|<u>SuperGrafx</u>
| style='background: #eaecf0'|<u>TurboGrafx-CD</u>
| style='background: #eaecf0'|<u>Game Gear</u>
| style='background: #eaecf0'|<u>Atari Lynx</u>
| style='background: #eaecf0'|<u>Neo Geo Pocket</u>
|-
| PCE
| SGX
| BIN/CUE
| GG
| LNX
| NGP
|-
| style='background: #eaecf0' colspan="2"|<u>Neo Geo Pocket Color</u>
| style='background: #eaecf0' colspan="2"|<u>WonderSwan</u>
| style='background: #eaecf0' colspan="2"|<u>WonderSwan Color</u>
|-
| colspan="2"|NGC
| colspan="2"|WS
| colspan="2"|WSC
|-
! style="border: 2px solid black;" rowspan="2"|PCSX-ReARMed
| style='background: #eaecf0' colspan="6"|<u>PlayStation</u>
|-
| colspan="3"|BIN/CUE
| colspan="3"|PBP
|-
! style="border: 2px solid black;" rowspan="4"|PicoDrive
| style='background: #eaecf0' colspan="2"|<u>Sega Master System</u>
| style='background: #eaecf0' colspan="3"|<u>Mega Drive</u>
| style='background: #eaecf0' colspan="2"|<u>Sega 32X</u>
|-
| BIN
| SMS
| BIN
| MD
| SMD
| 32X
|-
| style='background: #eaecf0' colspan="6"|<u>Mega CD</u>
|-
| colspan="2"|BIN/CUE
| colspan="2"|CSO/MP3
| colspan="2"|CHD
|-
! style="border: 2px solid black;" rowspan="2"|PocketSNES
| style='background: #eaecf0' colspan="6"|<u>SNES</u>
|-
| colspan="3"|SFC
| colspan="3"|SMC
|-
|}
<div style="text-align:center;">
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