List of games with compatibility issues: Difference between revisions
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While ''KEY'' files are the primary method of button remapping, several games listed below have alternative remapping methods that lessen the need to rearrange system shortcuts. In the case of Game Boy and Game Boy Color games, their emulator's configuration file can be modified to not only adjust the color palettes of games, but to also add additional mappings of SELECT and START to the device's shoulder buttons, circumventing the need for shortcut adjustment. Should you wish to remap your device's buttons via this method, a pre-configured configuration file can be downloaded <span class="plainlinks">[https://static.miraheze.org/funkeywiki/8/80/Gnuboy.zip here]</span> and optionally palette-modified according to the instructions of [https://doc.funkey-project.com/user_manual/tutorials/software/gb_palette/ this] tutorial. The ''gnuboy.rc'' file should then be placed in the ''
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| [[w:Elite (video game)|Link]]
| NES
| style="text-align: left"|As the default NES emulator of the FunKey S defaults to NTSC mode when emulating Elite, a game that requires PAL timings for both its official PAL version and unreleased NTSC freeware version, graphical glitches occur when it is emulated. To fix this issue, download and remove <span class="plainlinks">[https://static.miraheze.org/funkeywiki/2/24/Elite.zip this]</span> ''CFG'' file from its ''ZIP'' archive, and placed it in the ''
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| Hugo: The Evil Mirror
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