Translations:List of games with compatibility issues/13/en: Difference between revisions

From The FunKey Wiki
Importing a new version from external source
(Importing a new version from external source)
(Importing a new version from external source)
Line 1:
{| align="center" width=100% class="wikitable sortable" style="text-align: center"
! rowspan="2" style="width: 3%"|# !! colspan="2"|Game !! rowspan="2"|Article !! rowspan="2"|System !! rowspan="2"|Description !! rowspan="2"|AlternateThird-party Version(s)emulation exception
|-
! Series
! Edition
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|1942
| style="background-color:aqua"|<span class="plainlinks">[https://www.gbadev.org/demos.php?showinfo=675 Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes to launcher soon after launch
| style="background-color:aquagrey"|
|-
| rowspan="15" style="background-color:orangegrey"|Ⅱ
| rowspan="15" style="background-color:orange"|2 Games in 1
| style="background-color:orange"|Bionicle + Knights' Kingdom
Line 18:
| rowspan="15" style="background-color:orange"|GBA
| rowspan="2" style="background-color:orange"|Extreme graphical glitches before crashing
| rowspan="15" style="background-color:orangegrey"|
|-
| style="background-color:orange"|Disney Princess + Brother Bear
Line 56:
| style="background-color:orange"|SpongeBob SquarePants: Revenge of the Flying Dutchman + SpongeBob SquarePants: SuperSponge
|-
| rowspan="4" style="background-color:grey"|Ⅰ
| colspan="2"|4 PAK All Action
|
| SMS
| Restarts when any of the four sub-games are selected
| style="background-color:grey"|
|
|-
| colspan="2"|A.S.P. Air Strike Patrol
Line 67:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Activision Anthology
Line 73:
| GBA
| Crashes when a game is selected
| style="background-color:grey"|
|
|-
| colspan="2"|Alundra 2: A New Legend Begins
Line 79:
| PS1
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Another World GBA
| style="background-color:aqua"|<span class="plainlinks">[https://www.gbadev.org/demos.php?showinfo=1279 Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes to launcher soon after launch
| style="background-color:aquagrey"|
|-
| rowspan="7" style="background-color:grey"|Ⅰ
| colspan="2"|Aryol
|
| SNES
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Back to Stone
Line 99:
| GBA
| Extreme slowdown<br>Eventually crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Back to the Future Part III
Line 105:
| SMS
| rowspan="4"|Crashes immediately
| style="background-color:grey"|
|
|-
| rowspan="3"|Backyard Football
Line 111:
| [[w:Backyard Football|Link]]
| rowspan="4"|GBA
| style="background-color:grey"|
|
|-
| 2006
| [[w:Backyard Football|Link]]
| style="background-color:grey"|
|
|-
| 2007
| [[w:Backyard Football#Backyard Sports Football 2007|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|Banjo-Kazooie: Grunty's Revenge
| [[w:Banjo-Kazooie: Grunty's Revenge|Link]]
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Battle Picross
| style="background-color:aqua"|<span class="plainlinks">[https://github.com/retrobrews/gba-games/blob/master/battlepicross.gba Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Immediately crashes to launcher
| style="background-color:aquagrey"|
|-
| rowspan="3" style="background-color:grey"|Ⅰ
| colspan="2"|'''Bedlam'''
| [[w:Bedlam (1996 video game)|Link]]
| PS1
| Extreme graphical glitches before crashing
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|Big Mutha Truckers
Line 144:
| GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Bishoujo Wrestler Retsuden - Blizzard Yuki Rannyuu!!
Line 150:
| SNES
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| style="background-color:orangegrey"|Ⅱ
| colspan="2" style="background-color:orange"|Bomberman Collection
| style="background-color:orange"|
| style="background-color:orange"|GB
| style="background-color:orange"|Returns to start after selecting game due to mapper incompatibility
| style="background-color:orangegrey"|
|-
| rowspan="29" style="background-color:grey"|Ⅰ
| colspan="2"|Cabela's Big Game Hunter 2005 Adventures
| [[w:Cabela's Big Game Hunter 2005 Adventures|Link]]
| GBA
| rowspan="3"|Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|California Games II
| [[w:California Games II|Link]]
| SMS
| style="background-color:grey"|
|
|-
| colspan="2"|CJ Elephant Fugitive
| [[w:CJ's Elephant Antics#Sequels|Link]]
| GG
| style="background-color:grey"|
|
|-
| rowspan="12"|Classic NES Series
Line 181:
| rowspan="14"|GBA
| rowspan="12"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| Castlevania
| style="background-color:grey"|
|
|-
| Donkey Kong
| style="background-color:grey"|
|
|-
| Dr. Mario
| style="background-color:grey"|
|
|-
| Excitebike
| style="background-color:grey"|
|
|-
| Ice Climber
| style="background-color:grey"|
|
|-
| Metroid
| style="background-color:grey"|
|
|-
| Pac-Man
| style="background-color:grey"|
|
|-
| Super Mario Bros.
| style="background-color:grey"|
|
|-
| The Legend of Zelda
| style="background-color:grey"|
|
|-
| Xevious
| style="background-color:grey"|
|
|-
| Zelda II: The Adventure of Link
| style="background-color:grey"|
|
|-
| colspan="2"|Colin McRae Rally 2.0
| [[w:Colin McRae Rally 2.0|Link]]
| Crashes to launcher when gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Corvette
| [[w:Corvette (video game)|Link]]
| Extreme graphical glitches before freezing
| style="background-color:grey"|
|
|-
| colspan="2"|Cosmic Spacehead
Line 230:
| SMS
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Curious George
| [[w:Curious George (video game)|Link]]
| GBA
| style="background-color:grey"|
|
|-
| colspan="2"|Daikaijyuu Monogatari: The Miracle of the Zone II
Line 241:
| GB
| rowspan="2"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Dallyeora Pigu Wang
|
| SMS
| style="background-color:grey"|
|
|-
| colspan="2"|Dead to Rights
Line 252:
| rowspan="3"|GBA
| Crashes immediately
| style="background-color:grey"|
|
|-
| rowspan="2"|DemiKids
Line 258:
|
| Crashes to launcher when a battle starts
| style="background-color:grey"|
|
|-
| Light Version
|
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Dirt Racer
Line 269:
| SNES
| rowspan="2"|Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Doom II
| [[w:Doom II|Link]]
| rowspan="2"|GBA
| style="background-color:grey"|
|
|-
| colspan="2"|Dragon Ball Z: The Legacy of Goku
| [[w:Dragon Ball Z: The Legacy of Goku#The Legacy of Goku|Link]]
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Dropzone
Line 285:
| GG
| Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Duke Nukem Advance
Line 291:
| GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| rowspan="2" style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Elite AGB
| style="background-color:aqua"|<span class="plainlinks">[https://khangames.itch.io/nescape Link]</span>
| rowspan="2" style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes immediately
| style="background-color:aquagrey"|
|-
| colspan="2" style="background-color:aqua"|Elite: The New Kind
| style="background-color:aqua"|<span class="plainlinks">[https://pdroms.de/files/nintendo-gameboyadvance-gba/elite-the-new-kind-v1-7-1 Link]</span>
| style="background-color:aqua"|Extreme graphical glitches
| style="background-color:aquagrey"|
|-
| rowspan="36" style="background-color:grey"|Ⅰ
| colspan="2"|everGirl
|
| GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|'''Extreme Pinball'''
| [[w:Extreme Pinball|Link]]'''
| PS1
| rowspan="2"|Extreme graphical glitches
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|F-16 Fighting Falcon
|
| SMS
| style="background-color:grey"|
|
|-
| colspan="2"|'''F1 2000'''
| [[w:F1 2000 (video game)|Link]]
| PS1
| Freezes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|Faceball 2000
Line 333:
| GB
| Crashes before gameplay begins
| style="background-color:grey"|
|
|-
| rowspan="20"|Famicom Mini
Line 340:
| rowspan="22"|GBA
| rowspan="20"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| Clu Clu Land
| style="background-color:grey"|
|
|-
| Dai-2-Ji Super Robot Taisen
| style="background-color:grey"|
|
|-
| Dig Dug
| style="background-color:grey"|
|
|-
| Famicom Tantei Club Part II: Ushiro ni Tatsu Shōjo
| style="background-color:grey"|
|
|-
| Famicom Tantei Club: Kieta Kōkeisha
| style="background-color:grey"|
|
|-
| Ganbare Goemon! Karakuri Dōchū
| style="background-color:grey"|
|
|-
| Hikari Shinwa: Palutena no Kamigami
| style="background-color:grey"|
|
|-
| Kidou Senshi Z Gundam: Hot Scramble
| style="background-color:grey"|
|
|-
| Makai Mura
| style="background-color:grey"|
|
|-
| Mappy
| style="background-color:grey"|
|
|-
| Mario Bros.
| style="background-color:grey"|
|
|-
| Nazo no Murasame Jō
| style="background-color:grey"|
|
|-
| SD Gundam World: Gachapon Senshi Scramble Wars
| style="background-color:grey"|
|
|-
| Shin Oni Ga Shima
| style="background-color:grey"|
|
|-
| Star Soldier
| style="background-color:grey"|
|
|-
| Super Mario Bros. 2
| style="background-color:grey"|
|
|-
| Takashi Meijin no Bouken Jima
| style="background-color:grey"|
|
|-
| TwinBee
| style="background-color:grey"|
|
|-
| Wrecking Crew
| style="background-color:grey"|
|
|-
| rowspan="2"|Fantastic 4
Line 403:
| [[w:Fantastic Four (2005 video game)|Link]]
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| Flame On
|
| style="background-color:grey"|
|
|-
| colspan="2"|Fantastic Dizzy
Line 413:
| SMS
| Extreme graphical glitches before crashing to launcher
| style="background-color:grey"|
|
|-
| rowspan="3"|FIFA
Line 420:
| rowspan="3"|GBA
| rowspan="3"|Freezes if field is displayed isometrically; cannot consistently complete matches without this occurring
| style="background-color:grey"|
|
|-
| 07
| [[w:FIFA 07|Link]]
| style="background-color:grey"|
|
|-
| World Cup: Germany 2006
| [[w:2006 FIFA World Cup (video game)|Link]]
| style="background-color:grey"|
|
|-
| rowspan="4"|'''Formula One'''
| '''2000'''
| [[w:Formula One 2000 (video game)|Link]]
| rowspan="5"|PS1
| Crashes soon after launch
| rowspan="5" style="background-color:red"|'''Non-functional'''
|
|-
| '''2001'''
| [[w:Formula One 2001 (video game)|Link]]
| Car velocity does not function as intended
|
|-
| '''99'''
| [[w:Formula One 99|Link]]
| rowspan="2"|Crashes to launcher soon after launch
|
|-
| '''Arcade'''
| [[w:Formula One Arcade|Link]]
|
|-
| colspan="2"|'''G-Police: Weapons of Justice'''
| [[w:G-Police: Weapons of Justice|Link]]
| Extreme graphical glitches
|
|-
| rowspan="9" style="background-color:yellowgrey"|Ⅲ
| rowspan="9" style="background-color:yellow"|Game Boy Advance Video
| style="background-color:yellow"|Cartoon Network Collection: Platinum Edition
Line 462 ⟶ 458:
| rowspan="9" style="background-color:yellow"|GBA
| rowspan="7" style="background-color:yellow"|Crashes immediately
| rowspan="9" style="background-color:yellowgrey"|
|-
| style="background-color:yellow"|Cartoon Network Collection: Premium Edition
Line 482 ⟶ 478:
| style="background-color:yellow"|Crashes immediately
|-
| style="background-color:grey"|Ⅰ
| Ⅰ
| colspan="2"|Gauntlet Dark Legacy
| [[w:Gauntlet Dark Legacy|Link]]
| GBA
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|GB-8
| style="background-color:aqua"|[[w:List of emulatable utilities#Emulation|Link]]
| style="background-color:aqua"|GB
| style="background-color:aqua"|Crashes immediately
| style="background-color:aquagrey"|
|-
| rowspan="29" style="background-color:grey"|
| colspan="2"|Global Star - Sudoku Fever
|
| rowspan="3"|GBA
| Crashes to launcher when any mode is selected
| style="background-color:grey"|
|
|-
| colspan="2"|Golden Sun: The Lost Age
| [[w:Golden Sun: The Lost Age|Link]]
| Crashes to BIOS soon after prologue sequence
| style="background-color:grey"|
|
|-
| colspan="2"|Gumby vs. the Astrobots
|
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| rowspan="2"|Gunpey
Line 518 ⟶ 514:
| WS
| rowspan="2"|Required inputs missing in vertical mode
| style="background-color:grey"|
|
|-
| EX
| WSC
| style="background-color:grey"|
|
|-
| colspan="2"|Harry Potter and the Order of the Phoenix
Line 528 ⟶ 524:
| rowspan="2"|GBA
| Returns to language select menu soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Harry Potter: Quidditch World Cup
| [[w:Harry Potter: Quidditch World Cup|Link]]
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Hayazashi Nidan Morita Shougi 2
Line 539 ⟶ 535:
| SNES
| Crashes once gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Hello Kitty Collection - Miracle Fashion Maker
Line 545 ⟶ 541:
| GBA
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|'''''Hoshi de Hakken!! Tamagotchi'''''
|
| rowspan="2"|PS1
| style="background-color:grey"|
|
|-
| colspan="2"|'''Hot Wheels Turbo Racing'''
| [[w:Hot Wheels Turbo Racing|Link]]
| Crashes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| rowspan="6"|Hudson Best Collection
Line 562 ⟶ 558:
| rowspan="8"|GBA
| rowspan="5"|Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| Vol. 2 - Lode Runner Collection
| style="background-color:grey"|
|
|-
| Vol. 3 - Action Collection
| style="background-color:grey"|
|
|-
| Vol. 4 - Nazotoki Collection
| style="background-color:grey"|
|
|-
| Vol. 5 - Shooting Collection
| style="background-color:grey"|
|
|-
| Vol. 6 - Bouken-Jima Collection
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Ice Nine
| [[w:Ice Nine (video game)|Link]]
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Iridion II
| [[w:Iridion II|Link]]
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|'''iS: internal section'''
| [[w:iS – internal section|Link]]
| PS1
| Crashes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|James Pond 2: Codename: Robocod
Line 600 ⟶ 596:
| GBA
| Crashes after selecting language
| style="background-color:grey"|
|
|-
| colspan="2"|Judgement Silversword -Rebirth Edition-
Line 606 ⟶ 602:
| WSC
| Required inputs missing in vertical mode
| style="background-color:grey"|
|
|-
| colspan="2"|Kakinoki Shougi
Line 612 ⟶ 608:
| SNES
| Crashes once gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Kaze no Klonoa: Moonlight Museum
Line 618 ⟶ 614:
| WS
| Required inputs missing in vertical mode
| style="background-color:grey"|
|
|-
| colspan="2"|Kill Switch
Line 624 ⟶ 620:
| GBA
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| colspan="2"|Killer Instinct
Line 630 ⟶ 626:
| GB
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Kim Possible 2: Drakken's Demise
Line 636 ⟶ 632:
| GBA
| rowspan="2"|Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|'''Kyuutenkai: Fantastic Pinball'''
|
| rowspan="2"|PS1
| rowspan="2" style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|'''Looney Tunes Sheep Raider'''
| [[w:Sheep, Dog 'n' Wolf|Link]]
| Randomly crashes to launcher when the A button is pressed
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|LvR
| style="background-color:aqua"|<span class="plainlinks">[https://www.romhacking.net/homebrew/98/ Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes to BIOS soon after launch
| style="background-color:aquagrey"|
|-
| rowspan="18" style="background-color:grey"|Ⅰ
| rowspan="3"|Madden NFL
| '''06'''
| [[w:Madden NFL 06|Link]]
| rowspan="7"|GBA
| rowspan="2"|Extreme graphical glitches before crashing to launcher
| rowspan="2" style="background-color:red"|'''Non-functional'''
|
|-
| '''07'''
| [[w:Madden NFL 07|Link]]
|
|-
| 2002
| [[w:Madden NFL 2002|Link]]
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Mario Golf: Advance Tour
| [[w:Mario Golf: Advance Tour|Link]]
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Mario Party Advance
| [[w:Mario Party Advance|Link]]
| Sporadically crashes when starting a minigame; cannot consistently complete games without this occurring
| style="background-color:grey"|
|
|-
| colspan="2"|Mario Tennis: Power Tour
| [[w:Mario Tennis: Power Tour|Link]]
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Maya the Bee: Sweet Gold
|
| Crashes to launcher soon after selecting language
| style="background-color:grey"|
|
|-
| rowspan="2"|Medabots:
Line 697 ⟶ 691:
| rowspan="2"|GBA
| rowspan="2"|Crashes to launcher whenever a battle begins
| style="background-color:grey"|
|
|-
| Rokusho
| style="background-color:grey"|
|
|-
| colspan="2"|Metal Gear Solid
Line 706 ⟶ 700:
| GBC
| Crashes to launcher whenever an elevator is used
| style="background-color:grey"|
|
|-
| colspan="2"|Metal Max 2 Kai
Line 712 ⟶ 706:
| GBA
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| rowspan="2"|Micro Machines
Line 719 ⟶ 713:
| rowspan="2"|GG
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| 2: Turbo Tournament
| [[w:Micro Machines 2: Turbo Tournament|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|'''Millennium Soldier: Expendable'''
| [[w:Millennium Soldier: Expendable|Link]]
| PS1
| Extreme graphical glitches before crashing to launcher
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|Minority Report: Everybody Runs
Line 735 ⟶ 729:
| GBA
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|'''Metal Slug'''
| [[w:Metal Slug (1996 video game)|Link]]
| PS1
| Screen stops scrolling partway through the second level
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|Momotarou Dentetsu HAPPY
Line 747 ⟶ 741:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|'''Monkey Hero'''
| [[w:Monkey Hero|Link]]
| PS1
| Extreme graphical glitches
| style="background-color:red"|'''Non-functional'''
|
|-
| style="background-color:orangegrey"|Ⅱ
| colspan="2" style="background-color:orange"|Mortal Kombat I&II
| style="background-color:orange"|
| style="background-color:orange"|GB
| style="background-color:orange"|Returns to start after selecting game due to mapper incompatibility
| style="background-color:orangegrey"|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|MSXAdvance
| style="background-color:aqua"|<span class="plainlinks">[https://www.zophar.net/consoles/gameboy/msx/msxadvance.html Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes immediately
| style="background-color:aquagrey"|
|-
| rowspan="10" style="background-color:grey"|Ⅰ
| colspan="2"|MX 2002 featuring Ricky Carmichael
| [[w:MX 2002 featuring Ricky Carmichael|Link]]
| rowspan="3"|GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|My Animal Centre in Africa
| [[w:My Animal Centre in Africa|Link]]
| Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|NBA Jam 2002
| [[w:NBA Jam 2002|Link]]
| rowspan="2"|Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|'''NBA In The Zone 2000'''
| [[w:NBA In The Zone 2000|Link]]
| rowspan="6"|PS1
| rowspan="6" style="background-color:red"|'''Non-functional'''
|
|-
| rowspan="5"|'''NBA Live'''
| '''99'''
| [[w:NBA Live 99|Link]]
| rowspan="5"|Freezes soon after launch
|
|-
| '''2000'''
| [[w:NBA Live 2000|Link]]
|
|-
| '''2001'''
| [[w:NBA Live 2001|Link]]
|
|-
| '''2002'''
| [[w:NBA Live 2002|Link]]
|
|-
| '''2003'''
| [[w:NBA Live 2003|Link]]
|
|-
| colspan="2"|Need for Speed: Underground
Line 817 ⟶ 806:
| GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|'''NEScape!'''
| style="background-color:aqua"|<span class="plainlinks">[https://khangames.itch.io/nescape Link]</span>
| style="background-color:aqua"|NES
| style="background-color:aqua"|Crashes immediately due to mapper incompatibility
| style="background-color:aquagrey"|
|-
| rowspan="10" style="background-color:grey"|Ⅰ
| colspan="2"|Operation Wolf
| [[w:Operation Wolf|Link]]
| SMS
| Crashes once gameplay begins
| style="background-color:grey"|
|
|-
| rowspan="2"|'''Parasite Eve'''
|
| [[w:Parasite Eve|Link]]'''
| rowspan="3"|PS1
| Extreme graphical glitches
| rowspan="2" style="background-color:red"|'''Non-functional'''
|
|-
| '''II'''
| [[w:Parasite Eve II|Link]]'''
| Freezes soon after gameplay begins
|
|-
| colspan="2"|Party Time with Winnie the Pooh
| [[w:Party Time with Winnie the Pooh|Link]]
| Freezes before gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Payback
Line 854 ⟶ 842:
| GBA
| Extreme graphical glitches and slowdown
| style="background-color:grey"|
|
|-
| colspan="2"|Pete Sampras Tennis
Line 860 ⟶ 848:
| GG
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Pirates of the Caribbean: The Curse of the Black Pearl
Line 866 ⟶ 854:
| rowspan="2"|GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Pitfall: The Lost Expedition
| [[w:Pitfall: The Lost Expedition|Link]]
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| colspan="2"|Populous: The Beginning
Line 877 ⟶ 865:
| PS1
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Power Drive
Line 883 ⟶ 871:
| SNES
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| style="background-color:limegrey"|Ⅴ
| colspan="2" style="background-color:lime"|PowerFest '94
| style="background-color:lime"|[[w:Nintendo PowerFest '94|Link]]
| style="background-color:lime"|SNES
| style="background-color:lime"|Crashes soon after launch
| style="background-color:limegrey"|
|-
| rowspan="2" style="background-color:grey"|Ⅰ
| colspan="2"|Prehistorik Man
| [[w:Prehistorik Man|Link]]
| GB
| Crashes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Premier Action Soccer
Line 903 ⟶ 891:
| GBA
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| style="background-color:orangegrey"|Ⅱ
| colspan="2" style="background-color:orange"|Prince of Persia: The Sands of Time & Lara Croft - Tomb Raider: The Prophecy
| style="background-color:orange"|
| style="background-color:orange"|GBA
| style="background-color:orange"|Extreme graphical glitches before crashing
| style="background-color:orangegrey"|
|-
| style="background-color:grey"|Ⅰ
| Ⅰ
| colspan="2"|Pro Yakyuu GG League
|
| GG
| Crashes immediately
| style="background-color:grey"|
|
|-
| rowspan="2" style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Qwak
| style="background-color:aqua"|[[w:Qwak|Link]]
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Crashes to launcher soon after launch
| style="background-color:aquagrey"|
|-
| colspan="2" style="background-color:aqua"|Quartet
Line 930 ⟶ 918:
| style="background-color:aqua"|GB
| style="background-color:aqua"|Face-generating algorithm does not function properly
| style="background-color:aquagrey"|
|-
| rowspan="14" style="background-color:grey"|Ⅰ
| colspan="2"|Radical Psycho Machine Racing
| [[w:RPM Racing|Link]]
| SNES
| rowspan="2"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Rainbow Islands
| [[w:Rainbow Islands: The Story of Bubble Bobble 2|Link]]
| SMS
| style="background-color:grey"|
|
|-
| colspan="2"|Rapala Pro Fishing
Line 948 ⟶ 936:
| rowspan="2"|GBA
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Rayman Raving Rabbids
| [[w:Rayman Raving Rabbids (handheld game)|Link]]
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| colspan="2"|'''Rise 2: Resurrection'''
| [[w:Rise 2: Resurrection|Link]]
| rowspan="2"|PS1
| Extreme graphical glitches before crashing to launcher
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|'''''Rising Zan: The Samurai Gunman'''''
| [[w:Rising Zan: The Samurai Gunman|Link]]
| Crashes when level ends
| style="background-color:grey"|
|
|-
| colspan="2"|River City Ransom EX
Line 970 ⟶ 958:
| rowspan="3"|GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Robotech: The Macross Saga
| [[w:Robotech: The Macross Saga|Link]]
| Freezes soon after gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Rocky
| [[w:Rocky (2002 video game)|Link]]
| Freezes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|S.S. Lucifer: Man Overboard!
Line 986 ⟶ 974:
| GG
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Scrabble Blast!
Line 992 ⟶ 980:
| GBA
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|SD Gundam GX
Line 998 ⟶ 986:
| rowspan="2"|SNES
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Shin Shougi Club
|
| Crashes once gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Shrek Smash n' Crash Racing
Line 1,009 ⟶ 997:
| GBA
| Crashes immediately
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Skyland
| style="background-color:aqua"|<span class="plainlinks">[https://github.com/evanbowman/skyland/releases Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Freezes immediately
| style="background-color:aquagrey"|
|-
| rowspan="3" style="background-color:grey"|Ⅰ
| colspan="2"|'''''Sled Storm'''''
| [[w:Sled Storm (1999 video game)|Link]]
| PS1
| Crashes sporadically frequently
| style="background-color:grey"|
|
|-
| colspan="2"|Smash Tennis
Line 1,029 ⟶ 1,017:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Space Invaders
Line 1,035 ⟶ 1,023:
| GBA
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| style="background-color:orangegrey"|Ⅱ
| colspan="2" style="background-color:orange"|Sportsmans Pack 2 in 1: Cabela's Big Game Hunter + Rapala Pro Fishing
| style="background-color:orange"|
| style="background-color:orange"|GBA
| style="background-color:orange"|Crashes immediately
| style="background-color:orangegrey"|
|-
| rowspan="26" style="background-color:grey"|Ⅰ
| rowspan="2"|SSX
| 3
Line 1,050 ⟶ 1,038:
| rowspan="2"|GBA
| rowspan="2"|Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| Tricky
| [[w:SSX Tricky|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|'''Star Wars Episode I: Jedi Power Battles'''
| [[w:Star Wars Episode I: Jedi Power Battles|Link]]
| PS1
| Crashes to launcher soon after gameplay begins
| style="background-color:red"|'''Non-functional'''
|
|-
| rowspan="2"|Star Wars
Line 1,067 ⟶ 1,055:
| rowspan="5"|GBA
| Extreme slowdown
| style="background-color:grey"|
|
|-
| The New Droid Army
| [[w:Star Wars: The New Droid Army|Link]]
| Extreme slowdown<br>Eventually crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Steel Empire
| [[w:Steel Empire#Port to Game Boy Advance|Link]]
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Street Racing Syndicate
| [[w:Street Racing Syndicate|Link]]
| rowspan="6"|Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Stuart Little 2
|
| style="background-color:grey"|
|
|-
| colspan="2"|Super Fire Pro Wrestling Special
|
| rowspan="4"|SNES
| style="background-color:grey"|
|
|-
| rowspan="2"|Super Formation Soccer 94
| World Cup Edition
| [[w:Super Formation Soccer 94|Link]]
| style="background-color:grey"|
|
|-
| World Cup Final Data
| [[w:Super Formation Soccer 94#Special version|Link]]
| style="background-color:grey"|
|-
| colspan="2"|Super Power League 4
|
| style="background-color:grey"|
|
|-
| colspan="2"|Super Monkey Ball Jr.
Line 1,109 ⟶ 1,098:
| GBA
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|Syvalion
Line 1,115 ⟶ 1,104:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Taito Variety Pack
Line 1,121 ⟶ 1,110:
| GBC
| Mapper incompatibility causes extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|Taxi 3
Line 1,127 ⟶ 1,116:
| rowspan="2"|GBA
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|Teen Titans
| [[w:Teen Titans (2005 video game)|Link]]
| Extreme graphical glitches before crashing to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|Tengai Makyō Zero
Line 1,138 ⟶ 1,127:
| SNES
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Tetris
Line 1,144 ⟶ 1,133:
| WSC
| Required inputs missing in vertical mode
| style="background-color:grey"|
|
|-
| colspan="2"|The Ant Bully
Line 1,150 ⟶ 1,139:
| GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|The Excellent Dizzy Collection
Line 1,156 ⟶ 1,145:
| SMS
| Crashes immediately
| style="background-color:grey"|
|
|-
| colspan="2"|The Invincible Iron Man
Line 1,162 ⟶ 1,151:
| GBA
| Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| colspan="2"|The Majors: Pro Baseball
Line 1,168 ⟶ 1,157:
| GG
| Freezes soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|The Sims 2: Pets
Line 1,174 ⟶ 1,163:
| rowspan="2"|GBA
| rowspan="2"|Extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|The Sum of All Fears
| [[w:The Sum of All Fears (video game)|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|'''This is Football 2'''
| [[w:This is Football 2|Link]]
| PS1
| Crashes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|TI-83 Emulator
| style="background-color:aqua"|[[w:List of emulatable utilities#Calculation|Link]]
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Built-in TI-83 ROM does not load
| style="background-color:aquagrey"|
|-
| style="background-color:grey"|Ⅰ
| Ⅰ
| colspan="2"|Tiger Woods PGA Tour 2004
| [[w:Tiger Woods PGA Tour 2004|Link]]
| GBA
| Extreme graphical glitches and golf ball does not stop rolling
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|Tigermoth
| style="background-color:aqua"|<span class="plainlinks">[https://pmprog.itch.io/tigermoth Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Extreme graphical glitches
| style="background-color:aquagrey"|
|-
| rowspan="6" style="background-color:grey"|Ⅰ
| colspan="2"|TOCA World Touring Cars
| [[w:TOCA World Touring Cars|Link]]
| rowspan="3"|GBA
| Crashes to launcher onces gameplay begins
| style="background-color:grey"|
|
|-
| colspan="2"|Tom Clancy's Rainbow Six: Rogue Spear
| [[w:Tom Clancy's Rainbow Six: Rogue Spear|Link]]
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|Tony Hawk's Downhill Jam
| [[w:Tony Hawk's Downhill Jam|Link]]
| Extreme graphical glitches before crashing
| style="background-color:grey"|
|
|-
| colspan="2"|Top Gear 3000
Line 1,228 ⟶ 1,217:
| SNES
| Freezes soon after launch with extreme graphical glitches
| style="background-color:grey"|
|
|-
| colspan="2"|Touhai Densetsu Akagi: Yami ni Maiorita Tensai
Line 1,234 ⟶ 1,223:
| GBA
| Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|'''Transformers: Beast Wars Transmetals'''
| [[w:Transformers: Beast Wars Transmetals|Link]]
| PS1
| Crashes soon after launch
| style="background-color:red"|'''Non-functional'''
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|uCity Advance
| style="background-color:aqua"|<span class="plainlinks">[https://github.com/AntonioND/ucity-advance/releases Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Immediately crashes to BIOS
| style="background-color:aquagrey"|
|-
| rowspan="13" style="background-color:grey"|Ⅰ
| rowspan="2"|Ultimate (Games)
| Arcade Games
Line 1,255 ⟶ 1,244:
| rowspan="3"|GBA
| rowspan="2"|Crashes to launcher soon after launch
| style="background-color:grey"|
|
|-
| Puzzle Games
|
| style="background-color:grey"|
|
|-
| colspan="2"|Winter Sports
|
| Crashes after selecting language
| style="background-color:grey"|
|
|-
| rowspan="2"|World Series Baseball
Line 1,271 ⟶ 1,260:
| rowspan="2"|GG
| rowspan="3"|Crashes immediately
| style="background-color:grey"|
|
|-
| '95
| [[w:World Series Baseball '95|Link]]
| style="background-color:grey"|
|
|-
| colspan="2"|Worms Pinball
| [[w:Addiction Pinball|Link]]
| rowspan="2"|PS1
| style="background-color:grey"|
|
|-
| colspan="2"|'''WWF In Your House'''
| [[w:WWF In Your House|Link]]
| Crashes to launcher before gameplay begins
| style="background-color:red"|'''Non-functional'''
|
|-
| colspan="2"|X-Bladez: Inline Skater
Line 1,291 ⟶ 1,280:
| GBA
| Crashes to BIOS soon after launch
| style="background-color:grey"|
|
|-
| colspan="2"|Yoshi
Line 1,297 ⟶ 1,286:
| GB
| Cannot select "1 Player" in-game to start the game
| style="background-color:grey"|
|
|-
| colspan="2"|Ys I: Ancient Ys Vanished
Line 1,303 ⟶ 1,292:
| SMS
| Extreme graphical glitches
| style="background-color:grey"|
|
|-
| rowspan="2"|Yū Yū Hakusho
Line 1,310 ⟶ 1,299:
| rowspan="2"|SNES
| rowspan="2"|Immediately crashes to launcher
| style="background-color:grey"|
|
|-
| Tokubetsu Hen
|
| style="background-color:grey"|
|
|-
| colspan="2"|Zool: Ninja of the Nth Dimension
Line 1,320 ⟶ 1,309:
| SMS
| Freezes once gameplay begins
| style="background-color:grey"|
|
|-
| style="background-color:aquagrey"|Ⅳ
| colspan="2" style="background-color:aqua"|ZXAdvance ''(Potentially hazardous flashing colors during startup sequence when used with functional emulators; this does not occur with the non-functional default Game Boy Advance emulator, gpSP)''
| style="background-color:aqua"|<span class="plainlinks">[https://www.zophar.net/consoles/gameboy/sinclair/zxadvance.html Link]</span>
| style="background-color:aqua"|GBA
| style="background-color:aqua"|Graphical glitches<br>Inputs not detected
| style="background-color:aquagrey"|[[List of third-party OPK applications#Emulators|VBA Next]] (Slow)
|-
|}
8,610

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.