Translations:List of games with compatibility issues/38/en

From The FunKey Wiki

While KEY files are the primary method of button remapping, Game Boy and Game Boy Color games can have their inputs alternatively remapped via the use of their emulator's configuration file. Should you wish to remap your device's buttons via this method, a pre-configured configuration file that adds additional mappings of SELECT (without FN tied to it) and START to the device's shoulder buttons can be downloaded here and optionally palette-modified according to the instructions of this tutorial. The gnuboy.rc file should then be placed in the /mnt/FunKey/.gnuboy location of the FunKey S file system. If you don't see the .gnuboy folder, your computer's Unix-based operating system is hiding hidden folders. To enable the viewing of such folders on MacOS, use the Shift+Cmd+Period key combination. To do so on ChromeOS, click the three-dot icon at the top-right of the Files application and select the Show hidden folders option. The first table below includes games where the use of a KEY file is required for game completion, while the second table includes games where the use of a KEY file grants access to additional game functionality, such as cheat codes and secret game modes. In reading either table, note that the →, ↔, and ⇋ symbols are used to indicate when button inputs are moved, swapped, and duplicated, respectively. As Final Fantasy VIII only requires its L2+R2 button combination once for the X-ATM092 boss fight, an alternate key file that returns the mapping of the shoulder and trigger inputs to normal can subsequently be used.