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==== Production and Assembly ====
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If the files from multiple disks of a PlayStation game are added to the FunKey S, they will all appear in the game list, complicating game library navigation and disk transferring. To merge all of these files into a single ''PBP'' file, you will need both the [https://www.psx-place.com/resources/psx2psp.586/ PSX2PSP] application and the copyrighted ''BASE.PBP'' file, which must be added to the ''Files'' folder of that application. Once this is done, open the application with the ''Clasic mode'' shortcut and select the ''Options'' button at the bottom left. This will open a page with various application settings, of which you should change the ''Compression level'' to ''1 (worst)'' and the ''toc'' setting to ''CUE File''. Once this is done, save the setting modifications to return to the main program interface. From here, press the three dot icon next to ''ISO/PBP File 1 - No file selected'' at the top left and select the BIN file of the first disk. Repeat this process for each subsequent disk by selecting the arrow icon to the left of the aforementioned three dot icon, selecting each disk number in turn. Once this process is complete, select the folder on your system where you wish the PBP file to be saved to and press the ''Convert'' button at the bottom of the program window. Once the conversion process is finished, navigate to the completed EBOOT.PBP file, rename it, and place it into the PS1 folder of the FunKey S.
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[[File:A14-I3.jpg|center|256px|alt:Image of eighteen FunKey S displays ready for final assembly.]]
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As several people have asked us about the status of the updated displays, the last components that were needed for final assembly, we're glad to confirm that they arrived on time. While by now we had intended to begin the final assembly process, an unforeseen development has caused another delay in the schedule. As you may remember from several updates ago, one of the games that we had selected to preload onto the FunKey S was the Sega Genesis (Mega Drive) port of Cave Story. This was all well and good until Nicalis, the developer of the updated Cave Story+, [https://www.nintendolife.com/news/2020/11/nicalis_is_issuing_dmca_takedown_notices_to_free_versions_of_cave_story issued a DMCA takedown notice] to the Cave Story decompilation project. While the developers maintaining the project have stated that they will seek to discuss the matter with Nicalis, as of present preloading Cave Story onto the FunKey S would be a very serious legal risk for us that we must avoid. As the FunKey-OS firmware had already been flashed onto the PCBAs we had to recall them for re-flashing to remove Cave Story, which will add an additional week of delay to the schedule. To make the most of this situation we will also be updating the preloaded firmware to FunKey-OS 1.1.0, which hadn't been completed by the time of the initial flashing process. While this additional delay is unfortunate to say the least, keeping the game in the official firmware might have caused legal issues, so we hope that you understand our position and excuse us. We would like to thank our amazing [https://discord.com/channels/728036844142592000/728036844142592003 Discord community] for swiftly informing us of this before the final assembly process had begun.

Latest revision as of 17:14, 14 September 2021

If the files from multiple disks of a PlayStation game are added to the FunKey S, they will all appear in the game list, complicating game library navigation and disk transferring. To merge all of these files into a single PBP file, you will need both the PSX2PSP application and the copyrighted BASE.PBP file, which must be added to the Files folder of that application. Once this is done, open the application with the Clasic mode shortcut and select the Options button at the bottom left. This will open a page with various application settings, of which you should change the Compression level to 1 (worst) and the toc setting to CUE File. Once this is done, save the setting modifications to return to the main program interface. From here, press the three dot icon next to ISO/PBP File 1 - No file selected at the top left and select the BIN file of the first disk. Repeat this process for each subsequent disk by selecting the arrow icon to the left of the aforementioned three dot icon, selecting each disk number in turn. Once this process is complete, select the folder on your system where you wish the PBP file to be saved to and press the Convert button at the bottom of the program window. Once the conversion process is finished, navigate to the completed EBOOT.PBP file, rename it, and place it into the PS1 folder of the FunKey S.